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Searched refs:isAnimationStateChange (Results 1 – 1 of 1) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Decs_animation.cpp386 bool isAnimationStateChange = componentManager.GetUid() == animationStateManager_->GetUid(); in DoComponentEvent() local
390 if (isAnimationChange || isAnimationStateChange) { in DoComponentEvent()
396 } else if (isAnimationStateChange) { in DoComponentEvent()