Searched refs:isValidState (Results 1 – 3 of 3) sorted by relevance
200 bool isValidState = !hasFetchedFrame_.load() && !stopProcessing_.load(); in OnOutputBufferAvailable() local201 if (!isValidBuffer || !isValidState) { in OnOutputBufferAvailable()202 MEDIA_LOGW("isValidBuffer %{public}d isValidState %{public}d", isValidBuffer, isValidState); in OnOutputBufferAvailable()
490 …bool isValidState = isModeConfirmed_ ? isSurfaceMode_ && (status_ == CONFIGURED || status_ == RUNN… in SetOutputSurface() local493 CHECK_AND_RETURN_RET_LOG(isValidState, AVCS_ERR_INVALID_STATE, "In invalid state, %{public}s", in SetOutputSurface()
1821 bool isValidState = lastOpStatus_ == PLAYER_INITIALIZED || lastOpStatus_ == PLAYER_STOPPED; in SetPlaybackStrategy() local1822 CHECK_AND_RETURN_RET_LOG(isValidState, MSERR_INVALID_STATE, in SetPlaybackStrategy()