Searched refs:lastFrameTime_ (Results 1 – 6 of 6) sorted by relevance
80 lastFrameTime_ = lastFrameTime; in SetLastFrameTime()85 return lastFrameTime_; in GetLastFrameTime()112 int64_t deltaTime = time - lastFrameTime_; in GetAnimationFraction()113 lastFrameTime_ = time; in GetAnimationFraction()121 static_cast<long long>(time), static_cast<long long>(lastFrameTime_)); in GetAnimationFraction()
81 if (totalTime_ - lastFrameTime_ < duration) { in OnNormalizedTimestampChanged()87 lastFrameTime_ = totalTime_; in OnNormalizedTimestampChanged()
81 double lastFrameTime_ = 0; variable
82 int64_t lastFrameTime_ { -1 };
1070 if (!lastFrameTime_) { in Step()1071 lastFrameTime_ = clock->GetTime(); in Step()1074 auto step = (clock->GetTime() - *lastFrameTime_).ToSecondsFloat(); in Step()1077 lastFrameTime_ = clock->GetTime(); in Step()1095 lastFrameTime_.reset(); in Start()1107 lastFrameTime_.reset(); in Stop()
373 std::optional<META_NS::TimeSpan> lastFrameTime_ {};