Searched refs:localOffset_ (Results 1 – 2 of 2) sorted by relevance
55 localOffset_.SetX(localOffset.GetX()); in SetLocalOffset()56 localOffset_.SetY(localOffset.GetY()); in SetLocalOffset()63 return localOffset_; in GetLocalOffset()97 OffsetF localOffset_; variable
41 if (localOffset_.GetX() < 0 || localOffset_.GetX() > frameSize.Width()) { in UpdateMagnifierOffsetX()45 … float left = basePaintOffset.GetX() + localOffset_.GetX() - magnifierNodeWidth_.ConvertToPx() / 2; in UpdateMagnifierOffsetX()67 auto magnifierY = basePaintOffset.GetY() + localOffset_.GetY() - menuHeight / 2; in UpdateMagnifierOffsetY()70 if (hasKeyboard && basePaintOffset.GetY() + localOffset_.GetY() >= keyboardInsert.start) { in UpdateMagnifierOffsetY()76 if (localOffset_.GetY() < 0 || localOffset_.GetY() > frameSize.Height()) { in UpdateMagnifierOffsetY()