Searched refs:materialCollection (Results 1 – 1 of 1) sorted by relevance
1644 auto materialCollection = scene_->GetSubCollection(materialCollectionIndex); in DestroyEntity() local1645 if (materialCollection->Contains(entity)) { in DestroyEntity()1646 auto ref = materialCollection->GetReference(entity); in DestroyEntity()1647 materialCollection->RemoveEntity(ref); in DestroyEntity()