Searched refs:meshBaseDrawFrame_ (Results 1 – 2 of 2) sorted by relevance
48 RenderMesh *meshBaseDrawFrame_ = nullptr; variable92 if (meshBaseDrawFrame_) { in ~RenderParam()93 delete meshBaseDrawFrame_; in ~RenderParam() local94 meshBaseDrawFrame_ = nullptr; in ~RenderParam()
95 param->meshBaseDrawFrame_ = CreateMeshMT(param, false, param->shaderBaseDrawFrame_); in InitDefaultMeshMT()405 param_->renderer_->DrawOnScreen(buffer->tex->GetName(), param_->meshBaseDrawFrame_, in DrawFrameWithTransform()