Searched refs:minCapacity (Results 1 – 4 of 4) sorted by relevance
265 size_t minCapacity = data.GetReadableBytes() + len + INT_BYTE; in WritePixelMap() local266 if (minCapacity % INT_BYTE != 0) { in WritePixelMap()268 minCapacity += INT_BYTE; in WritePixelMap()270 if (minCapacity > data.GetDataCapacity() && !data.SetDataCapacity(minCapacity)) { in WritePixelMap()271 HILOGE("setCapacity failed! length = %{public}zu.", minCapacity); in WritePixelMap()
840 inline bool grow(const size_type minCapacity) in grow() argument844 return allocate(minCapacity < cap ? cap : minCapacity); in grow()
769 size_t CalcNewCapacity(size_t minCapacity);
825 size_t CalcNewCapacity(size_t minCapacity);