Searched refs:minSize_ (Results 1 – 3 of 3) sorted by relevance
46 return minSize_; in GetMinSize()51 minSize_ = size; in SetMinSize()56 minSize_ = size; in SetFixedSize()77 return (minSize_.Width() >= maxSize_.Width()) && (minSize_.Height() >= maxSize_.Height()); in IsTight()82 return (maxSize_.Width() >= minSize_.Width()) && (maxSize_.Width() > 0.0); in IsWidthValid()87 return (maxSize_.Height() >= minSize_.Height()) && (maxSize_.Height() > 0.0); in IsHeightValid()108 Size min = layoutParam.Constrain(minSize_); in Enforce()115 return (minSize_ == layoutParam.minSize_) && (maxSize_ == layoutParam.maxSize_);125 return std::string(minSize_.ToString()) in ToString()132 minSize_.SetWidth(value); in SetMinWidth()[all …]
26 : ram_(nullptr), ramSize_(0), freeSize_(0), minSize_(0), end_(nullptr), free_(nullptr) in UIFontAllocator()70 minSize_ = UI_ALIGN_UP(size); in SetMinChunkSize()82 if (size < minSize_) { in Allocate()83 size = minSize_; in Allocate()97 if (left >= sizeof(struct Chunk) + minSize_) { in Allocate()
69 uint32_t minSize_; variable