Searched refs:modelSource (Results 1 – 1 of 1) sorted by relevance
329 auto& modelSource = modelPaintProperty->GetModelSource().value(); in UpdateScene() local330 Render3D::GraphicsTask::GetInstance().PushSyncMessage([weak = WeakClaim(this), modelSource] { in UpdateScene()335 adapter->widgetAdapter_->LoadSceneModel(modelSource.c_str()); in UpdateScene()