Searched refs:opacityCallback_ (Results 1 – 2 of 2) sorted by relevance
119 if (opacityCallback_) { in OpacityAnimation()121 CreatePropertyAnimation(svgAnimate, originalValue, std::move(opacityCallback_)); in OpacityAnimation()136 … opacityCallback_ = [weak = AceType::WeakClaim(AceType::RawPtr(displayRender))](double value) { in SetOpacityCallback()
150 std::function<void(double)> opacityCallback_; variable