Searched refs:pauseResumeQueue_ (Results 1 – 3 of 3) sorted by relevance
371 if (pauseResumeQueue_.empty() || in Pause()372 …(pauseResumeQueue_.back().second == StateCode::RESUME && pauseResumeQueue_.back().first <= pauseTi… in Pause()373 pauseResumeQueue_.push_back({pauseTime, StateCode::PAUSE}); in Pause()393 if (pauseResumeQueue_.empty()) { in Resume()397 if (pauseResumeQueue_.back().second == StateCode::RESUME) { in Resume()398 pauseResumeQueue_.back().first = std::min(resumeTime, pauseResumeQueue_.back().first); in Resume()434 pauseResumeQueue_.clear(); in Reset()736 if (pauseResumeQueue_.empty()) { in CheckFrames()739 auto stateCode = pauseResumeQueue_[0].second; in CheckFrames()751 checkFramesPauseTime -= (pauseResumeQueue_[0].first - lastBufferTime_); in CheckFrames()[all …]
114 std::deque<std::pair<int64_t, StateCode>> pauseResumeQueue_; variable
341 surfaceEncoderAdapter_->pauseResumeQueue_.push_back(std::make_pair(100, StateCode::PAUSE));355 surfaceEncoderAdapter_->pauseResumeQueue_.push_back(std::make_pair(100, StateCode::RESUME));370 surfaceEncoderAdapter_->pauseResumeQueue_.push_back(std::make_pair(100, StateCode::PAUSE));385 surfaceEncoderAdapter_->pauseResumeQueue_.push_back(std::make_pair(100, StateCode::RESUME));