Searched refs:pullDistance_ (Results 1 – 5 of 5) sorted by relevance
113 pullDistance_ += overDistance / OVER_DISTANCE_SCALE; in ProcessPull()115 double scaleByPullDistance = SCALE_CALCULATOR_FACTOR * std::sqrt(pullDistance_ * height); in ProcessPull()154 pullDistance_ = 0.0; in ChangeState()
66 double pullDistance_ = 0.0; variable
115 pullDistance_ += overDistance / OVER_DISTANCE_SCALE; in ProcessPull()117 double scaleByPullDistance = SCALE_CALCULATOR_FACTOR * std::sqrt(pullDistance_ * height); in ProcessPull()156 pullDistance_ = 0.0; in ChangeState()
67 double pullDistance_ = 0.0; variable
454 EXPECT_EQ(fadeController->pullDistance_, 0.0);456 EXPECT_EQ(fadeController->pullDistance_, 0.0);