Searched refs:rejectedItem (Results 1 – 1 of 1) sorted by relevance
244 if (rejectedItem == recognizer) { in AcceptGesture()247 auto strongItem = rejectedItem.Upgrade(); in AcceptGesture()255 if (rejectedItem == recognizer) { in AcceptGesture()258 auto strongItem = rejectedItem.Upgrade(); in AcceptGesture()266 if (rejectedItem == recognizer) { in AcceptGesture()315 if (rejectedItem) { in ForceClose()316 rejectedItem->OnRejected(touchId_); in ForceClose()323 if (rejectedItem) { in ForceClose()324 rejectedItem->OnRejected(touchId_); in ForceClose()331 if (rejectedItem) { in ForceClose()[all …]