Searched refs:renderMeshComponentManager (Results 1 – 1 of 1) sorted by relevance
146 void UpdateRecursiveAABB(const IRenderMeshComponentManager& renderMeshComponentManager, in UpdateRecursiveAABB() argument158 const auto renderMeshId = renderMeshComponentManager.GetComponentId(entity); in UpdateRecursiveAABB()163 const RenderMeshComponent rmc = renderMeshComponentManager.Get(renderMeshId); in UpdateRecursiveAABB()183 void UpdateRecursiveAABB(const IRenderMeshComponentManager& renderMeshComponentManager, in UpdateRecursiveAABB() argument197 if (const auto renderMeshId = renderMeshComponentManager.GetComponentId(entity); in UpdateRecursiveAABB()199 const RenderMeshComponent rmc = renderMeshComponentManager.Get(renderMeshId); in UpdateRecursiveAABB()362 auto const& renderMeshComponentManager = GetManager<IRenderMeshComponentManager>(ecs); in RayCast() local370 const Entity id = renderMeshComponentManager->GetEntity(i); in RayCast()386 auto const renderMeshComponent = renderMeshComponentManager->Get(i); in RayCast()425 const Entity id = renderMeshComponentManager->GetEntity(i); in RayCast()[all …]