Searched refs:rotatePivotEnd_ (Results 1 – 2 of 2) sorted by relevance
133 rotatePivotEnd_ = rotatePivotEnd; in Rotate()187 Vector3<float>(rotatePivotEnd_.x_ + rectX, rotatePivotEnd_.y_ + rectY, rotatePivotEnd_.z_)); in GetOrigPoint()254 …Vector3<float>(rotatePivotEnd_.x_ + rect_.GetX(), rotatePivotEnd_.y_ + rect_.GetY(), rotatePivotEn… in UpdateMap()
262 Vector3<float> rotatePivotEnd_ = {0, 0, 0}; variable