Searched refs:selfSize_ (Results 1 – 4 of 4) sorted by relevance
318 NG::SizeF selfSize_; member328 .append(selfSize_.ToString()) in ToString()
231 SizeF selfSize_; variable
447 selfSize_ = layoutWrapper->GetGeometryNode()->GetFrameSize(); // window's size in Layout()2178 if (arrowCenter > selfSize_.Width() - safePosition) { in InitArrowTopAndBottomPosition()2179 … topArrowPosition = topArrowPosition - OffsetF(arrowCenter + safePosition - selfSize_.Width(), 0); in InitArrowTopAndBottomPosition()2180 …bottomArrowPosition = bottomArrowPosition - OffsetF(arrowCenter + safePosition - selfSize_.Width()… in InitArrowTopAndBottomPosition()2276 …RectF(OffsetF(horizonSpacing, top_), OffsetF(selfSize_.Width() - horizonSpacing, selfSize_.Height(… in GetErrorPositionType()2299 childPosition.SetX(selfSize_.Width() - childSize.Width() - horizonSpacing); in FitToScreen()
1118 .selfSize_ = selfSize, in AddScrollMeasureInfo()