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Searched refs:shaderBaseDMA_ (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/multimedia/image_effect/frameworks/native/render_environment/
H A Drender_environment.h51 RenderGeneralProgram *shaderBaseDMA_ = nullptr; variable
123 if (shaderBaseDMA_) { in ReleaseShaderBase()
124 shaderBaseDMA_->Release(); in ReleaseShaderBase()
125 delete shaderBaseDMA_; in ReleaseShaderBase() local
126 shaderBaseDMA_ = nullptr; in ReleaseShaderBase()
H A Drender_environment.cpp92 param->meshBaseDMA_ = CreateMeshMT(param, false, param->shaderBaseDMA_); in InitDefaultMeshMT()
104 …param->shaderBaseDMA_ = new RenderGeneralProgram(param->context_, DEFAULT_VERTEX_SHADER_SCREEN_COD… in InitDefaultShaderMT()
106 param->shaderBaseDMA_->Init(); in InitDefaultShaderMT()
247 program = param_->shaderBaseDMA_; in DrawImageToFBO()
554 param_->renderer_->Draw(input, tempFbo, param_->meshBaseDMA_, param_->shaderBaseDMA_, &vp, in DrawTexFromSurfaceBuffer()