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Searched refs:shaderBaseRGB2D2YUVDMA_ (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/multimedia/image_effect/frameworks/native/render_environment/
H A Drender_environment.h54 RenderGeneralProgram *shaderBaseRGB2D2YUVDMA_ = nullptr; variable
138 if (shaderBaseRGB2D2YUVDMA_) { in ReleaseShaderBase()
139 shaderBaseRGB2D2YUVDMA_->Release(); in ReleaseShaderBase()
140 delete shaderBaseRGB2D2YUVDMA_; in ReleaseShaderBase() local
141 shaderBaseRGB2D2YUVDMA_ = nullptr; in ReleaseShaderBase()
H A Drender_environment.cpp113 …param->shaderBaseRGB2D2YUVDMA_ = new RenderGeneralProgram(param->context_, DEFAULT_YUV_VERTEX_SHAD… in InitDefaultShaderMT()
115 param->shaderBaseRGB2D2YUVDMA_->Init(); in InitDefaultShaderMT()
498 …erer_->Draw(source->GetName(), tempFbo, param_->meshBaseDMA_, param_->shaderBaseRGB2D2YUVDMA_, &vp, in Draw2D2OES()
523 …enderer_->Draw(tex->GetName(), tempFbo, param_->meshBaseDMA_, param_->shaderBaseRGB2D2YUVDMA_, &vp, in DrawSurfaceBufferFromTex()
540 …derer_->Draw(tex->GetName(), tempFbo, param_->meshBaseFlipYUVDMA_, param_->shaderBaseRGB2D2YUVDMA_, in DrawFlipSurfaceBufferFromTex()