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Searched refs:sheenColorMax (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/
H A D3d_dm_lighting_common.h71 CORE_RELAXEDP float sheenColorMax; member
110 const float sheenAttenuation = 1.0 - (ssv.sheenColorMax * ssv.sheenBRDFApprox); in AppendIndirectSheen()
306 extAttenuation *= (1.0 - (ssv.sheenColorMax * ssv.sheenBRDFApprox)); in CalculateLight()
535 extAttenuation *= (1.0 - (ssv.sheenColorMax * ssv.sheenBRDFApprox)); in CalculateLight()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/assets/3d/shaders/common/
H A Dinplace_lighting_common.h43 extAttenuation *= (1.0 - (ssv.sheenColorMax * ssv.sheenBRDFApprox)); in CalculateLightInplace()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/assets/3d/shaders/shader/
H A Dcore3d_dm_fw.frag65 ssv.sheenColorMax = max(ssv.sheenColor.r, max(ssv.sheenColor.g, ssv.sheenColor.b));