Searched refs:sheenD (Results 1 – 2 of 2) sorted by relevance
39 const float sheenD = dCharlie(ssv.sheenRoughness, NoH); in CalculateLightInplace() local41 const vec3 sheenSpec = ssv.sheenColor * (sheenD * sheenV); // F = 1.0 in CalculateLightInplace()
302 const float sheenD = dCharlie(ssv.sheenRoughness, NoH); in CalculateLight() local304 const vec3 sheenSpec = ssv.sheenColor * (sheenD * sheenV); // F = 1.0 in CalculateLight()531 const float sheenD = dCharlie(ssv.sheenRoughness, NoH); in CalculateLight() local533 const vec3 sheenSpec = ssv.sheenColor * (sheenD * sheenV); // F = 1.0 in CalculateLight()