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Searched refs:specContrib (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/
H A D3d_dm_lighting_common.h282 const vec3 specContrib = F * (D * G); in CalculateLight() local
287 calculatedColor += (diffuseContrib + specContrib * extAttenuation) * extAttenuation * NoL; in CalculateLight()
327 const vec3 specContrib = F * (D * G); in CalculateLight() local
332 calculatedColor += (diffuseContrib + specContrib * extAttenuation) * extAttenuation * NoL; in CalculateLight()
562 const vec3 specContrib = F * (D * G); in CalculateLight() local
567 calculatedColor += (diffuseContrib + specContrib * extAttenuation) * extAttenuation * NoL; in CalculateLight()
677 const vec3 specContrib = F * (D * G); in CalculateLight() local
680 calculatedColor += (diffuseContrib + specContrib * extAttenuation) * extAttenuation * NoL; in CalculateLight()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/assets/3d/shaders/common/
H A Dinplace_lighting_common.h64 const vec3 specContrib = F * (D * G); in CalculateLightInplace() local
69 calculatedColor += (diffuseContrib + specContrib * extAttenuation) * extAttenuation * NoL; in CalculateLightInplace()