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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/assets/3d/shaders/common/
H A Dinplace_lighting_common.h30 ClearcoatShadingVariables ccsv, SheenShadingVariables ssv) in CalculateLightInplace() argument
39 const float sheenD = dCharlie(ssv.sheenRoughness, NoH); in CalculateLightInplace()
41 const vec3 sheenSpec = ssv.sheenColor * (sheenD * sheenV); // F = 1.0 in CalculateLightInplace()
43 extAttenuation *= (1.0 - (ssv.sheenColorMax * ssv.sheenBRDFApprox)); in CalculateLightInplace()
82 …teLightingInplace(ShadingDataInplace sd, ClearcoatShadingVariables ccsv, SheenShadingVariables ssv) in CalculateLightingInplace() argument
114 …color += CalculateLightInplace(currLightIdx, materialDiffuseBRDF, L, NoL, sd, ccsv, ssv) * shadowC… in CalculateLightingInplace()
157 … color += CalculateLightInplace(currLightIdx, materialDiffuseBRDF, L, NoL, sd, ccsv, ssv) * in CalculateLightingInplace()
181 …color += CalculateLightInplace(currLightIdx, materialDiffuseBRDF, L, NoL, sd, ccsv, ssv) * attenua… in CalculateLightingInplace()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/
H A D3d_dm_lighting_common.h106 void AppendIndirectSheen(in SheenShadingVariables ssv, in CORE_RELAXEDP vec3 radianceSample, in AppendIndirectSheen() argument
109 const vec3 sheenF = ssv.sheenColor * ssv.sheenBRDFApprox; in AppendIndirectSheen()
110 const float sheenAttenuation = 1.0 - (ssv.sheenColorMax * ssv.sheenBRDFApprox); in AppendIndirectSheen()
293 ClearcoatShadingVariables ccsv, SheenShadingVariables ssv, const uint materialFlags) in CalculateLight() argument
302 const float sheenD = dCharlie(ssv.sheenRoughness, NoH); in CalculateLight()
304 const vec3 sheenSpec = ssv.sheenColor * (sheenD * sheenV); // F = 1.0 in CalculateLight()
306 extAttenuation *= (1.0 - (ssv.sheenColorMax * ssv.sheenBRDFApprox)); in CalculateLight()
531 const float sheenD = dCharlie(ssv.sheenRoughness, NoH); in CalculateLight()
533 const vec3 sheenSpec = ssv.sheenColor * (sheenD * sheenV); // F = 1.0 in CalculateLight()
535 extAttenuation *= (1.0 - (ssv.sheenColorMax * ssv.sheenBRDFApprox)); in CalculateLight()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/assets/3d/shaders/shader/
H A Dcore3d_dm_fw.frag62 SheenShadingVariables ssv;
63 ssv.sheenColor = GetSheenSample(inUv, instanceIdx) * sheen.xyz;
64ssv.sheenRoughness = GetSheenRoughnessSample(inUv, instanceIdx) * sheen.w; // CORE_BRDF_MIN_ROUGHN…
65 ssv.sheenColorMax = max(ssv.sheenColor.r, max(ssv.sheenColor.g, ssv.sheenColor.b));
66 return ssv;
/ohos5.0/foundation/multimedia/av_codec/test/unittest/resources/video_res/test_cbr/1080_3M/
H A Dvideo_10807.ts20452 ��(%{�v*9�@}t�>oW��dS��]�m�-�����W8*�}y�ssvhKV�&�&K�G�?�5Q&��ɲM�mGǪ������&� ,��̤.Vf�z�s;�e�…
/ohos5.0/foundation/multimedia/av_codec/test/unittest/resources/demuxer_res/drm/
H A Dsm4c.ts7295 pl��+�+�˯�ପ����F�2'�N���J Rh<U��zP]�m�K]��m��)u.����ssv�������e��� �2�'��
/ohos5.0/foundation/multimedia/av_codec/test/moduletest/resources/video_encoder/
H A D1280_720_nv.yuv Error!