Searched refs:submitInfo (Results 1 – 4 of 4) sorted by relevance
132 nodeContextData.submitInfo.signalSemaphore = false; in InitializeRenderNodeContextData()133 nodeContextData.submitInfo.waitSemaphoreCount = 0; in InitializeRenderNodeContextData()134 nodeContextData.submitInfo.waitForSwapchainAcquireSignal = false; in InitializeRenderNodeContextData()182 auto& submitInfo = nodeStore.renderNodeContextData[nodeIdx].submitInfo; in PatchSignaling() local186 … if (submitInfo.waitSemaphoreCount < PipelineStateConstants::MAX_RENDER_NODE_GPU_WAIT_SIGNALS) { in PatchSignaling()189 nodeStore.renderNodeContextData[index].submitInfo.signalSemaphore = true; in PatchSignaling()191 submitInfo.waitSemaphoreNodeIndices[submitInfo.waitSemaphoreCount] = index; in PatchSignaling()192 submitInfo.waitSemaphoreCount++; in PatchSignaling()362 ref.nodeContextPoolMgr.get(), (uint32_t)nodeIdx, ref.submitInfo, in IterateRenderBackendNodeGraphNodeStores()372 ref.submitDepencies.signalSemaphore = nodeContextRef.submitInfo.signalSemaphore; in IterateRenderBackendNodeGraphNodeStores()[all …]
652 ref.submitInfo.waitForSwapchainAcquireSignal = false; // reset in ProcessRenderNodeGraphNodeStores()674 ref.submitInfo.waitForSwapchainAcquireSignal = true; in ProcessRenderNodeGraphNodeStores()
82 SubmitDependencies submitInfo; member
552 const VkSubmitInfo submitInfo { in RenderProcessSubmitCommandLists() local568 &submitInfo, // pSubmits in RenderProcessSubmitCommandLists()