Searched refs:surface1 (Results 1 – 4 of 4) sorted by relevance
90 …auto surface1 = SkiaSurface::MakeFromBackendRenderTarget(gpuContext.get(), info, TextureOrigin::TO… variable94 ASSERT_TRUE(surface1 == nullptr);181 auto surface1 = SkiaSurface::MakeRenderTarget(gpuContext.get(), true, imageInfo); variable183 ASSERT_TRUE(surface1 == nullptr);
140 sptr<Surface> surface1 = utils->GetSurface(psurface1->GetUniqueId()); variable141 ASSERT_NE(surface1, nullptr);
1718 Surface *surface1 = Surface::CreateSurface(); in HWTEST_F() local1720 frameConfig->AddSurface(*surface1); in HWTEST_F()1721 frameConfig->RemoveSurface(*surface1); in HWTEST_F()1730 Surface *surface1 = Surface::CreateSurface(); in HWTEST_F() local1732 frameConfig->AddSurface(*surface1); in HWTEST_F()1734 frameConfig->RemoveSurface(*surface1); in HWTEST_F()
610 auto clearCacheSurfaceLambda = [](std::shared_ptr<Drawing::Surface>&& surface1,