Searched refs:symbolFirstNode (Results 1 – 1 of 1) sorted by relevance
260 …const auto& symbolFirstNode = symbolAnimationConfig->symbolNodes[0]; // calculate offset by the fi… in SetReplaceAppear() local261 Vector4f offsets = CalculateOffset(symbolFirstNode.symbolData.path_, in SetReplaceAppear()262 …symbolFirstNode.nodeBoundary[0], symbolFirstNode.nodeBoundary[1]); // index 0 offsetX and 1 offset… in SetReplaceAppear()385 …const auto& symbolFirstNode = symbolAnimationConfig->symbolNodes[0]; // calculate offset by the fi… in SetPublicAnimation() local387 …Vector4f offsets = CalculateOffset(symbolFirstNode.symbolData.path_, symbolFirstNode.nodeBoundary[… in SetPublicAnimation()388 symbolFirstNode.nodeBoundary[1]); // index 0 offsetX and 1 offsetY of layout in SetPublicAnimation()