Searched refs:textureLayer (Results 1 – 1 of 1) sorted by relevance
74 std::shared_ptr<Render3D::TextureLayer> textureLayer(textureLayer_); in Deinit() local76 … return Render3D::GraphicsTask::GetInstance().PushAsyncMessage([widgetAdapter, textureLayer, key] { in Deinit()82 CHECK_NULL_VOID(textureLayer); in Deinit()83 textureLayer->DestroyRenderTarget(); in Deinit()