Searched refs:verticalEpsilon (Results 1 – 1 of 1) sorted by relevance
214 auto verticalEpsilon = std::max(0.0f, paintRect.Height() - contentRect.Height()); in CheckHandleVisible() local215 return GreatOrEqual(paintRect.Top() + verticalEpsilon, visibleRect.Top()) && in CheckHandleVisible()216 LessOrEqual(paintRect.Bottom() - verticalEpsilon, visibleRect.Bottom()) && in CheckHandleVisible()