| .. | | 17-Mar-2025 | - |
| ge_aibar_shader_filter.cpp | H A D | 17-Mar-2025 | 4.3 KiB | 109 | 77 |
| ge_grey_shader_filter.cpp | H A D | 17-Mar-2025 | 4.6 KiB | 124 | 92 |
| ge_kawase_blur_shader_filter.cpp | H A D | 17-Mar-2025 | 21.2 KiB | 527 | 437 |
| ge_linear_gradient_blur_shader_filter.cpp | H A D | 17-Mar-2025 | 22.9 KiB | 540 | 469 |
| ge_magnifier_shader_filter.cpp | H A D | 17-Mar-2025 | 11.2 KiB | 250 | 199 |
| ge_mesa_blur_shader_filter.cpp | H A D | 17-Mar-2025 | 34.9 KiB | 799 | 690 |
| ge_render.cpp | H A D | 17-Mar-2025 | 5.1 KiB | 126 | 101 |
| ge_system_properties.cpp | H A D | 17-Mar-2025 | 1.4 KiB | 49 | 28 |
| ge_visual_effect.cpp | H A D | 17-Mar-2025 | 2.1 KiB | 80 | 50 |
| ge_visual_effect_container.cpp | H A D | 17-Mar-2025 | 1.2 KiB | 39 | 18 |
| ge_visual_effect_impl.cpp | H A D | 17-Mar-2025 | 14.6 KiB | 429 | 367 |
| ge_water_ripple_filter.cpp | H A D | 17-Mar-2025 | 4.1 KiB | 113 | 85 |