1 /*
2  * Copyright (C) 2021 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef TELEPHONY_AUDIO_RING_H
17 #define TELEPHONY_AUDIO_RING_H
18 
19 #include <memory>
20 
21 #include "audio_renderer.h"
22 
23 #include "audio_player.h"
24 #include "audio_proxy.h"
25 #include "ringtone_player.h"
26 #include "system_sound_manager.h"
27 
28 namespace OHOS {
29 namespace Telephony {
30 enum class RingState {
31     RINGING = 0,
32     STOPPED,
33 };
34 
35 static constexpr const char* RING_PLAY_THREAD = "ringPlayThread";
36 
37 /**
38  * @class Ring
39  * plays the default or specific ringtone.
40  */
41 class Ring {
42 public:
43     Ring();
44     virtual ~Ring();
45     void Init();
46     int32_t Play(int32_t slotId);
47     int32_t Stop();
48     void ReleaseRenderer();
49     int32_t SetMute();
50 
51 private:
52     std::mutex mutex_;
53     AudioPlayer *audioPlayer_ = nullptr;
54     std::shared_ptr<Media::SystemSoundManager> SystemSoundManager_ = nullptr;
55     std::shared_ptr<Media::RingtonePlayer> RingtonePlayer_ = nullptr;
56     int32_t defaultVolume_ = 1;
57 };
58 } // namespace Telephony
59 } // namespace OHOS
60 #endif // TELEPHONY_AUDIO_RING_H