1 // Copyright (c) 2023 Huawei Device Co., Ltd. 2 // Licensed under the Apache License, Version 2.0 (the "License"); 3 // you may not use this file except in compliance with the License. 4 // You may obtain a copy of the License at 5 // 6 // http://www.apache.org/licenses/LICENSE-2.0 7 // 8 // Unless required by applicable law or agreed to in writing, software 9 // distributed under the License is distributed on an "AS IS" BASIS, 10 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 11 // See the License for the specific language governing permissions and 12 // limitations under the License. 13 14 //! File_ex provides interfaces for operating on file. 15 16 #[cxx::bridge(namespace = "OHOS")] 17 /// Module file_ex::ffi. Includes interfaces which will call c++ counterparts 18 /// via FFI. 19 pub mod ffi { 20 #[allow(dead_code)] 21 unsafe extern "C++" { 22 include!("commonlibrary/c_utils/base/include/file_ex.h"); 23 /// Read contents as a string from the specified file. RustLoadStringFromFile(filePath: &String, content: &mut String) -> bool24 pub fn RustLoadStringFromFile(filePath: &String, content: &mut String) -> bool; 25 26 /// Write contents of a string to the specified file. RustSaveStringToFile(filePath: &String, content: &String, truncated: bool) -> bool27 pub fn RustSaveStringToFile(filePath: &String, content: &String, truncated: bool) -> bool; 28 29 /// Read contents as a string from the file specified by its fd. RustLoadStringFromFd(fd: i32, content: &mut String) -> bool30 pub fn RustLoadStringFromFd(fd: i32, content: &mut String) -> bool; 31 32 /// Write contents of a string to the file specified by its fd. RustSaveStringToFd(fd: i32, content: &String) -> bool33 pub fn RustSaveStringToFd(fd: i32, content: &String) -> bool; 34 35 /// Read contents as a vector from the specified file. RustLoadBufferFromFile(filePath: &String, content: &mut Vec<c_char>) -> bool36 pub fn RustLoadBufferFromFile(filePath: &String, content: &mut Vec<c_char>) -> bool; 37 38 /// Write contents of a vector to the specified file. RustSaveBufferToFile( filePath: &String, content: &Vec<c_char>, truncated: bool, ) -> bool39 pub fn RustSaveBufferToFile( 40 filePath: &String, 41 content: &Vec<c_char>, 42 truncated: bool, 43 ) -> bool; 44 45 /// Check if the specified file exists. RustFileExists(fileName: &String) -> bool46 pub fn RustFileExists(fileName: &String) -> bool; 47 48 /// Check if the file contains specified contents in string. RustStringExistsInFile( fileName: &String, subStr: &String, caseSensitive: bool, ) -> bool49 pub fn RustStringExistsInFile( 50 fileName: &String, 51 subStr: &String, 52 caseSensitive: bool, 53 ) -> bool; 54 55 /// Get amount of the specified string in the file. RustCountStrInFile(fileName: &String, subStr: &String, caseSensitive: bool) -> i3256 pub fn RustCountStrInFile(fileName: &String, subStr: &String, caseSensitive: bool) -> i32; 57 } 58 } 59