1# NativeVsync
2
3
4## Overview
5
6The **NativeVsync** module provides the capabilities of native virtual synchronization (VSync).
7
8\@syscap SystemCapability.Graphic.Graphic2D.NativeVsync
9
10**Since**
11
129
13
14
15## Summary
16
17
18### Files
19
20| Name| Description|
21| -------- | -------- |
22| [native_vsync.h](native__vsync_8h.md) | Declares the functions for obtaining and using native VSync.<br>**File to include**: &lt;native_vsync/native_vsync.h&gt;<br>**Library**: libnative_vsync.so|
23
24
25### Types
26
27| Name| Description|
28| -------- | -------- |
29| typedef enum [OHNativeErrorCode](#ohnativeerrorcode)  [OHNativeErrorCode](#ohnativeerrorcode) | Defines an enum for the error codes. |
30| typedef struct [OH_NativeVSync](#oh_nativevsync)  [OH_NativeVSync](#oh_nativevsync) | Provides the declaration of an **OH_NativeVSync** struct. |
31| typedef void(\* [OH_NativeVSync_FrameCallback](#oh_nativevsync_framecallback)) (long long timestamp, void \*data) | Defines the pointer to a VSync callback function. |
32
33
34### Enums
35
36| Name| Description|
37| -------- | -------- |
38| [OHNativeErrorCode](#ohnativeerrorcode-1) {<br>NATIVE_ERROR_OK = 0, NATIVE_ERROR_INVALID_ARGUMENTS = 40001000, NATIVE_ERROR_NO_PERMISSION = 40301000, NATIVE_ERROR_NO_BUFFER = 40601000,<br>NATIVE_ERROR_NO_CONSUMER = 41202000, NATIVE_ERROR_NOT_INIT = 41203000, NATIVE_ERROR_CONSUMER_CONNECTED = 41206000, NATIVE_ERROR_BUFFER_STATE_INVALID = 41207000,<br>NATIVE_ERROR_BUFFER_IN_CACHE = 41208000, NATIVE_ERROR_BUFFER_QUEUE_FULL = 41209000, NATIVE_ERROR_BUFFER_NOT_IN_CACHE = 41210000,NATIVE_ERROR_CONSUMER_DISCONNECTED = 41211000,NATIVE_ERROR_CONSUMER_NO_LISTENER_REGISTERED = 41212000, NATIVE_ERROR_UNSUPPORTED = 50102000,<br>NATIVE_ERROR_UNKNOWN = 50002000,NATIVE_ERROR_HDI_ERROR = 50007000,NATIVE_ERROR_BINDER_ERROR = 50401000,<br>NATIVE_ERROR_EGL_STATE_UNKNOWN = 60001000, NATIVE_ERROR_EGL_API_FAILED = 60002000<br>} | Enumerates the error codes. |
39
40
41### Functions
42
43| Name| Description|
44| -------- | -------- |
45| [OH_NativeVSync_Create](#oh_nativevsync_create) (const char \*name, unsigned int length) | Creates an **OH_NativeVSync** instance. A new **OH_NativeVSync** instance is created each time this function is called.|
46| [OH_NativeVSync](#oh_nativevsync) \* [OH_NativeVSync_Create_ForAssociatedWindow](#oh_nativevsync_create_forassociatedwindow) (uint64_t windowID, const char \*name, unsigned int length) | Creates an **OH_NativeVSync** instance to bind with a window. A new **OH_NativeVSync** instance is created each time this API is called.|
47| [OH_NativeVSync_Destroy](#oh_nativevsync_destroy) ([OH_NativeVSync](#oh_nativevsync) \*nativeVsync) | Destroys an **OH_NativeVSync** instance.|
48| int [OH_NativeVSync_RequestFrame](#oh_nativevsync_requestframe) ([OH_NativeVSync](#oh_nativevsync) \*nativeVsync, [OH_NativeVSync_FrameCallback](#oh_nativevsync_framecallback) callback, void \*data) | Requests the next VSync signal. When the signal arrives, a callback function is invoked. If this function is called for multiple times in the same frame, only the last callback function is invoked.|
49| int [OH_NativeVSync_RequestFrameWithMultiCallback](#oh_nativevsync_requestframewithmulticallback) ([OH_NativeVSync](#oh_nativevsync) \*nativeVsync, [OH_NativeVSync_FrameCallback](#oh_nativevsync_framecallback) callback, void \*data) | Requests the next VSync signal. When the signal arrives, a callback function is invoked. If this function is called for multiple times in the same frame, every callback function is invoked.|
50| [OH_NativeVSync_GetPeriod](#oh_nativevsync_getperiod) ([OH_NativeVSync](#oh_nativevsync) \*nativeVsync, long long \*period) |Obtains the VSync period.|
51| int [OH_NativeVSync_DVSyncSwitch](#oh_nativevsync_dvsyncswitch) ([OH_NativeVSync](#oh_nativevsync) \*nativeVsync, bool enable) | Enables DVSync to improve the smoothness of self-drawing animations. DVSync, short for Decoupled VSync, is a frame timing management policy that is decoupled from the hardware's VSync.<br>DVSync drives the early rendering of upcoming animation frames by sending VSync signals with future timestamps. These frames are stored in a frame buffer queue. This helps DVSync reduce potential frame drops and therefore enhances the smoothness of animations.<br>DVSync requires free self-drawing frame buffers to store these pre-rendered animation frames. Therefore, you must ensure that at least one free frame buffer is available. Otherwise, do not enable DVSync.<br>After DVSync is enabled, you must correctly respond to the early VSync signals and request the subsequent VSync after the animation frame associated with the previous VSync is complete. In addition, the self-drawing frames must carry timestamps that align with VSync.<br>After the animation ends, disable DVSync.<br>On a platform that does not support DVSync or if another application has enabled DVSync, the attempt to enable it will not take effect, and the application still receives normal VSync signals.|
52
53## Type Description
54
55
56### OH_NativeVSync
57
58
59```
60typedef struct OH_NativeVSync OH_NativeVSync
61```
62
63**Description**
64
65Provides the declaration of an **OH_NativeVSync** struct.
66
67
68### OH_NativeVSync_FrameCallback
69
70
71```
72typedef void(* OH_NativeVSync_FrameCallback) (long long timestamp, void *data)
73```
74
75**Description**
76
77Defines the pointer to a VSync callback function.
78
79\@syscap SystemCapability.Graphic.Graphic2D.NativeVsync
80
81**Parameters**
82
83| Name| Description|
84| -------- | -------- |
85| timestamp | System timestamp obtained by VSync using **CLOCK_MONOTONIC**, in nanoseconds.|
86| data | User-defined data.|
87
88
89### OHNativeErrorCode
90
91```
92typedef enum OHNativeErrorCode OHNativeErrorCode
93```
94
95**Description**
96
97Defines an enum for the error codes.
98
99**Since**: 12
100
101
102## Enum Description
103
104
105### OHNativeErrorCode
106
107```
108enum OHNativeErrorCode
109```
110
111**Description**
112
113Enumerates the error codes.
114
115**Since**: 12
116
117| Value| Description|
118| -------- | -------- |
119| NATIVE_ERROR_OK  | The operation is successful.  |
120| NATIVE_ERROR_INVALID_ARGUMENTS  | An input parameter is invalid.  |
121| NATIVE_ERROR_NO_PERMISSION  | You do not have the permission to perform the operation.  |
122| NATIVE_ERROR_NO_BUFFER  | No buffer is available.  |
123| NATIVE_ERROR_NO_CONSUMER  | The consumer does not exist.  |
124| NATIVE_ERROR_NOT_INIT  | Not initialized.  |
125| NATIVE_ERROR_CONSUMER_CONNECTED  | The consumer is connected.  |
126| NATIVE_ERROR_BUFFER_STATE_INVALID  | The buffer status does not meet the expectation.  |
127| NATIVE_ERROR_BUFFER_IN_CACHE  | The buffer is already in the buffer queue.  |
128| NATIVE_ERROR_BUFFER_QUEUE_FULL  | The queue is full.  |
129| NATIVE_ERROR_BUFFER_NOT_IN_CACHE  | The buffer is not in the buffer queue.  |
130| NATIVE_ERROR_CONSUMER_DISCONNECTED | The consumer is disconnected.|
131| NATIVE_ERROR_CONSUMER_NO_LISTENER_REGISTERED | No listener is registered on the consumer side.|
132| NATIVE_ERROR_UNSUPPORTED  | The device or platform does not support the operation.  |
133| NATIVE_ERROR_UNKNOWN  | Unknown error. Check the log.  |
134| NATIVE_ERROR_HDI_ERROR  | Failed to call the HDI.  |
135| NATIVE_ERROR_BINDER_ERROR  | Cross-process communication failed.  |
136| NATIVE_ERROR_EGL_STATE_UNKNOWN  | The EGL environment is abnormal.  |
137| NATIVE_ERROR_EGL_API_FAILED  | Failed to call the EGL APIs.  |
138
139## Function Description
140
141
142### OH_NativeVSync_DVSyncSwitch()
143
144```
145int OH_NativeVSync_DVSyncSwitch (OH_NativeVSync* nativeVsync, bool enable )
146```
147
148**Description**
149
150Enables DVSync to improve the smoothness of self-drawing animations. DVSync, short for Decoupled VSync, is a frame timing management policy that is decoupled from the hardware's VSync.
151
152DVSync drives the early rendering of upcoming animation frames by sending VSync signals with future timestamps. These frames are stored in a frame buffer queue. This helps DVSync reduce potential frame drops and therefore enhances the smoothness of animations.
153
154DVSync requires free self-drawing frame buffers to store these pre-rendered animation frames. Therefore, you must ensure that at least one free frame buffer is available. Otherwise, do not enable DVSync.
155
156After DVSync is enabled, you must correctly respond to the early VSync signals and request the subsequent VSync after the animation frame associated with the previous VSync is complete. In addition, the self-drawing frames must carry timestamps that align with VSync.
157
158After the animation ends, disable DVSync.
159
160On a platform that does not support DVSync or if another application has enabled DVSync, the attempt to enable it will not take effect, and the application still receives normal VSync signals.
161
162**System capability**: SystemCapability.Graphic.Graphic2D.NativeVsync
163
164**Since**: 14
165
166**Parameters**
167
168| Name| Description|
169| -------- | -------- |
170| nativeVsync | Pointer to an **OH_NativeVSync** instance.|
171| enable | Whether to enable DVSync. The value **true** means to enable DVSync, and **false** means the opposite.|
172
173**Returns**
174
175Returns **0** if the operation is successful; returns an error code defined in [OHNativeErrorCode](#ohnativeerrorcode) otherwise.
176
177
178
179### OH_NativeVSync_GetPeriod()
180
181
182```
183int OH_NativeVSync_GetPeriod (OH_NativeVSync * nativeVsync, long long * period )
184```
185
186**Description**
187
188Obtains the VSync period.
189
190The VSync period is refreshed only when the **OH_NativeVSync_FrameCallback** callback is received following a request for a VSync signal via **OH_NativeVSync_RequestFrame**.
191
192To obtain the VSync period for the first time using this function, you need to call **OH_NativeVSync_RequestFrame** to request a VSync signal. Once the **OH_NativeVSync_FrameCallback** callback is received, the vsync period can be obtained.
193
194\@syscap SystemCapability.Graphic.Graphic2D.NativeVsync
195
196**Parameters**
197
198| Name| Description|
199| -------- | -------- |
200| nativeVsync | Pointer to an **OH_NativeVSync** instance.|
201| period | Pointer to the VSync period.|
202
203**Returns**
204
205Returns **0** if the operation is successful; returns an error code defined in [OHNativeErrorCode](#ohnativeerrorcode) otherwise.
206
207**Since**
208
20910
210
211
212### OH_NativeVSync_Create()
213
214
215```
216OH_NativeVSync* OH_NativeVSync_Create (const char * name, unsigned int length )
217```
218
219**Description**
220
221Creates an **OH_NativeVSync** instance. A new **OH_NativeVSync** instance is created each time this function is called.
222
223\@syscap SystemCapability.Graphic.Graphic2D.NativeVsync
224
225**Parameters**
226
227| Name| Description|
228| -------- | -------- |
229| name | Pointer to the name that associates with the **OH_NativeVSync** instance.|
230| length | Length of the name.|
231
232**Returns**
233
234Returns the pointer to an **OH_NativeVSync** instance.
235
236
237### OH_NativeVSync_Create_ForAssociatedWindow()
238
239```
240OH_NativeVSync* OH_NativeVSync_Create_ForAssociatedWindow (uint64_t windowID, const char* name, unsigned int length )
241```
242
243**Description**
244
245Creates an **OH_NativeVSync** instance to bind with a window. A new **OH_NativeVSync** instance is created each time this API is called.
246
247**System capability**: SystemCapability.Graphic.Graphic2D.NativeVsync
248
249**Since**: 14
250
251**Parameters**
252
253| Name| Description|
254| -------- | -------- |
255| windowID | Window ID, which is the index identifier of the window child process and can be obtained through [OH_NativeWindow_GetSurfaceId](_native_window.md#oh_nativewindow_getsurfaceid).|
256| name | Pointer to the name that associates with the **OH_NativeVSync** instance.|
257| length | Length of the name.|
258
259**Returns**
260
261Returns the pointer to an **OH_NativeVSync** instance.
262
263
264
265### OH_NativeVSync_Destroy()
266
267
268```
269void OH_NativeVSync_Destroy (OH_NativeVSync * nativeVsync)
270```
271
272**Description**
273
274Destroys an **OH_NativeVSync** instance.
275
276Once the **OH_NativeVSync** pointer is destroyed, it must not be used to prevent dangling pointer problems. Pay special attention to the management of the **OH_NativeVSync** pointer in concurrent multithreaded scenarios.
277
278\@syscap SystemCapability.Graphic.Graphic2D.NativeVsync
279
280**Parameters**
281
282| Name| Description|
283| -------- | -------- |
284| nativeVsync | Pointer to an **OH_NativeVSync** instance.|
285
286
287### OH_NativeVSync_RequestFrame()
288
289
290```
291int OH_NativeVSync_RequestFrame (OH_NativeVSync * nativeVsync, OH_NativeVSync_FrameCallback callback, void * data )
292```
293
294**Description**
295
296Requests the next VSync signal. When the signal arrives, a callback function is invoked. If this function is called for multiple times in the same frame, only the last callback function is invoked.
297
298\@syscap SystemCapability.Graphic.Graphic2D.NativeVsync
299
300**Parameters**
301
302| Name| Description|
303| -------- | -------- |
304| nativeVsync | Pointer to an **OH_NativeVSync** instance.|
305| callback | Function pointer of the **OH_NativeVSync_FrameCallback** type. This function pointer will be called when the next VSync signal arrives.|
306| data | Pointer to the user-defined data struct. The type is void\*.|
307
308**Returns**
309
310Returns **0** if the operation is successful; returns an error code defined in [OHNativeErrorCode](#ohnativeerrorcode) otherwise.
311
312
313### OH_NativeVSync_RequestFrameWithMultiCallback()
314
315```
316int OH_NativeVSync_RequestFrameWithMultiCallback (OH_NativeVSync* nativeVsync, OH_NativeVSync_FrameCallback callback, void* data )
317```
318
319**Description**
320
321Requests the next VSync signal. When the signal arrives, a callback function is invoked. If this function is called for multiple times in the same frame, every callback function is invoked.
322
323**System capability**: SystemCapability.Graphic.Graphic2D.NativeVsync
324
325**Since**: 12
326
327**Parameters**
328
329| Name| Description|
330| -------- | -------- |
331| nativeVsync | Pointer to an **OH_NativeVSync** instance.|
332| callback | Function pointer of the **OH_NativeVSync_FrameCallback** type. This function pointer will be called when the next VSync signal arrives.|
333| data | Pointer to the user-defined data struct. The type is void\*.|
334
335**Returns**
336
337Returns **0** if the operation is successful; returns an error code defined in [OHNativeErrorCode](#ohnativeerrorcode) otherwise.
338