1# 事件拦截开发指导(C/C++) 2 3## 功能介绍 4 5多模为应用提供了创建和删除按键、输入事件(鼠标、触摸和轴事件)拦截的能力。使用场景例如:云桌面应用需要拦截按键、鼠标、触摸和轴事件。 6 7## 接口说明 8 9创建和删除事件拦截相关接口如下表所示,接口详细介绍请参考[Input文档](../../reference/apis-input-kit/input.md)。 10 11| 接口名称 | 描述 | 12| ------------------------------------------------------------ | -------------------------- | 13| Input_Result OH_Input_AddKeyEventInterceptor(Input_KeyEventCallback callback, Input_InterceptorOptions *option) |创建按键事件拦截。 | 14| Input_Result OH_Input_AddInputEventInterceptor(Input_InterceptorEventCallback *callback, Input_InterceptorOptions *option) |创建输入事件拦截,包含鼠标、触摸和轴事件。 | 15| Input_Result OH_Input_RemoveKeyEventInterceptor() |删除按键事件拦截。 | 16| Input_Result OH_Input_RemoveInputEventInterceptor() |删除输入事件拦截,包含鼠标、触摸和轴事件。 | 17 18## 开发步骤 19 20### 链接动态库 21 22调用创建和删除事件拦截前,需链接相关动态库。链接动态库的方法是,在CMakeList.txt文件中做下面例子所示的配置: 23 24```txt 25 target_link_libraries(entry PUBLIC libohinput.so) 26``` 27 28### 申请所需权限 29 30应用需要在module.json5中添加下面权限的配置,详细的配置方法参考声明[声明权限文档](../../security/AccessToken/declare-permissions.md)。 31 32```json 33"requestPermissions": [ 34 { 35 "name": "ohos.permission.INTERCEPT_INPUT_EVENT" 36 } 37] 38``` 39 40### 创建事件拦截 41 42#### 按键事件 43 44```c++ 45#include "multimodalinput/oh_input_manager.h" 46 47struct KeyEvent { 48 int32_t action; 49 int32_t keyCode; 50 int64_t actionTime { -1 }; 51}; 52 53//定义按键事件回调函数 54void OnKeyEventCallback(const Input_KeyEvent* keyEvent) 55{ 56 KeyEvent event; 57 //Input_KeyEvent的生命周期仅在回调函数内,出了回调函数会被销毁 58 event.action = OH_Input_GetKeyEventAction(keyEvent); 59 event.keyCode = OH_Input_GetKeyEventKeyCode(keyEvent); 60 event.actionTime = OH_Input_GetKeyEventActionTime(keyEvent); 61} 62 63void TestInterceptor() 64{ 65 //添加按键事件拦截 66 Input_Result ret = OH_Input_AddKeyEventInterceptor(OnKeyEventCallback, nullptr); 67 //移除按键事件监听 68 ret = OH_Input_RemoveKeyEventInterceptor(); 69} 70``` 71 72#### 输入拦截(鼠标、触摸和轴事件) 73 74```c++ 75#include "multimodalinput/oh_input_manager.h" 76#include <map> 77 78struct MouseEvent { 79 int32_t action; 80 int32_t displayX; 81 int32_t displayY; 82 int32_t button { -1 }; 83 int32_t axisType { -1 }; 84 float axisValue { 0.0f }; 85 int64_t actionTime { -1 }; 86}; 87 88struct TouchEvent { 89 int32_t action; 90 int32_t id; 91 int32_t displayX; 92 int32_t displayY; 93 int64_t actionTime { -1 }; 94}; 95 96struct AxisEvent { 97 int32_t axisAction; 98 float displayX; 99 float displayY; 100 std::map<int32_t, double> axisValues; 101 int64_t actionTime { -1 }; 102 int32_t sourceType; 103 int32_t axisEventType { -1 }; 104}; 105 106//定义鼠标事件回调函数 107void OnMouseEventCallback(const Input_MouseEvent* mouseEvent) 108{ 109 MouseEvent event; 110 //Input_MouseEvent的生命周期仅在回调函数内,出了回调函数会被销毁 111 event.action = OH_Input_GetMouseEventAction(mouseEvent); 112 event.displayX = OH_Input_GetMouseEventDisplayX(mouseEvent); 113 event.displayY = OH_Input_GetMouseEventDisplayY(mouseEvent); 114 event.button = OH_Input_GetMouseEventButton(mouseEvent); 115 event.axisType = OH_Input_GetMouseEventAxisType(mouseEvent); 116 event.axisValue = OH_Input_GetMouseEventAxisValue(mouseEvent); 117 event.actionTime = OH_Input_GetMouseEventActionTime(mouseEvent); 118} 119 120//定义触摸事件回调函数 121void OnTouchEventCallback(const Input_TouchEvent* touchEvent) 122{ 123 TouchEvent event; 124 //Input_TouchEvent的生命周期仅在回调函数内,出了回调函数会被销毁 125 event.action = OH_Input_GetTouchEventAction(touchEvent); 126 event.id = OH_Input_GetTouchEventFingerId(touchEvent); 127 event.displayX = OH_Input_GetTouchEventDisplayX(touchEvent); 128 event.displayY = OH_Input_GetTouchEventDisplayY(touchEvent); 129 event.actionTime = OH_Input_GetTouchEventActionTime(touchEvent); 130} 131 132//定义轴事件回调函数 133void OnAxisEventCallback(const Input_AxisEvent* axisEvent) 134{ 135 AxisEvent event; 136 137 //Input_AxisEvent的生命周期仅在回调函数内,出了回调函数会被销毁 138 InputEvent_AxisAction action; 139 Input_Result ret = OH_Input_GetAxisEventAction(axisEvent, &action); 140 event.axisAction = action; 141 ret = OH_Input_GetAxisEventDisplayX(axisEvent, &event.displayX); 142 ret = OH_Input_GetAxisEventDisplayY(axisEvent, &event.displayY); 143 ret = OH_Input_GetAxisEventActionTime(axisEvent, &event.actionTime); 144 InputEvent_SourceType sourceType; 145 ret = OH_Input_GetAxisEventSourceType(axisEvent, &sourceType); 146 event.sourceType = sourceType; 147 InputEvent_AxisEventType axisEventType; 148 ret = OH_Input_GetAxisEventType(axisEvent, &axisEventType); 149 event.axisEventType = axisEventType; 150 if (event.axisEventType == AXIS_EVENT_TYPE_PINCH) { 151 double value = 0; 152 ret = OH_Input_GetAxisEventAxisValue(axisEvent, AXIS_TYPE_PINCH, &value); 153 event.axisValues.insert(std::make_pair(AXIS_TYPE_PINCH, value)); 154 ret = OH_Input_GetAxisEventAxisValue(axisEvent, AXIS_TYPE_ROTATE, &value); 155 event.axisValues.insert(std::make_pair(AXIS_TYPE_ROTATE, value)); 156 } else if (event.axisEventType == AXIS_EVENT_TYPE_SCROLL) { 157 double value = 0; 158 ret = OH_Input_GetAxisEventAxisValue(axisEvent, AXIS_TYPE_SCROLL_VERTICAL, &value); 159 event.axisValues.insert(std::make_pair(AXIS_TYPE_SCROLL_VERTICAL, value)); 160 ret = OH_Input_GetAxisEventAxisValue(axisEvent, AXIS_TYPE_SCROLL_HORIZONTAL, &value); 161 event.axisValues.insert(std::make_pair(AXIS_TYPE_SCROLL_HORIZONTAL, value)); 162 } 163} 164 165//输入事件回调函数结构体 166Input_InterceptorEventCallback g_eventCallback; 167 168void TestInterceptor() 169{ 170 //设置鼠标事件回调函数 171 g_eventCallback.mouseCallback = OnMouseEventCallback; 172 //设置触摸事件回调函数 173 g_eventCallback.touchCallback = OnTouchEventCallback; 174 //设置轴事件回调函数 175 g_eventCallback.axisCallback = OnAxisEventCallback; 176 177 //添加输入事件拦截 178 Input_Result ret = OH_Input_AddInputEventInterceptor(&g_eventCallback, nullptr); 179 //移除输入事件监听 180 ret = OH_Input_RemoveInputEventInterceptor(); 181} 182``` 183