1 /*
2 * Copyright (c) 2022 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16 #include "tcp_socket.h"
17
18 namespace OHOS {
TcpScoketClient()19 TcpScoketClient::TcpScoketClient() : tcpSocket_(nullptr), tcpSocketManager_(nullptr)
20 {
21 }
22
~TcpScoketClient()23 TcpScoketClient::~TcpScoketClient()
24 {
25 if (tcpSocket_) {
26 delete tcpSocket_;
27 tcpSocket_ = nullptr;
28 }
29 }
30
CreateTCPScoket()31 void TcpScoketClient::CreateTCPScoket()
32 {
33 if (tcpSocket_ == nullptr) {
34 tcpSocket_ = new QTcpSocket(this);
35 }
36
37 if (tcpSocket_ == nullptr) {
38 return;
39 }
40
41 connect(tcpSocket_, SIGNAL(connected()), this, SLOT(OnConnected()));
42 connect(tcpSocket_, SIGNAL(disconnected()), this, SLOT(OnDisconnected()));
43 connect(tcpSocket_, SIGNAL(stateChanged(QAbstractSocket::SocketState)),
44 this, SLOT(OnSocketStateChange(QAbstractSocket::SocketState)));
45 connect(tcpSocket_, SIGNAL(readyRead()), this, SLOT(OnSocketReadyRead()));
46 }
47
ConnectSocket()48 void TcpScoketClient::ConnectSocket()
49 {
50 if (tcpSocket_ == nullptr) {
51 return;
52 }
53
54 tcpSocket_->connectToHost(IP, port);
55 }
56
SetScoketManager(TcpSocketClientManager * tcpSocketManager)57 void TcpScoketClient::SetScoketManager(TcpSocketClientManager* tcpSocketManager)
58 {
59 tcpSocketManager_ = tcpSocketManager;
60 }
61
OnConnected()62 void TcpScoketClient::OnConnected()
63 {
64 printf("TcpScoketClient::connected\n");
65 fflush(stdout);
66 }
67
OnDisconnected()68 void TcpScoketClient::OnDisconnected()
69 {
70 printf("TcpScoketClient::onDisconnected\n");
71 }
72
OnSocketStateChange(QAbstractSocket::SocketState socketState)73 void TcpScoketClient::OnSocketStateChange(QAbstractSocket::SocketState socketState)
74 {
75 printf("TcpScoketClient::onSocketStateChange---socketState=[%d]\n", socketState);
76 switch (socketState) {
77 case QAbstractSocket::UnconnectedState:
78 break;
79 case QAbstractSocket::HostLookupState:
80 break;
81 case QAbstractSocket::ConnectingState:
82 break;
83 case QAbstractSocket::ConnectedState:
84 break;
85 case QAbstractSocket::BoundState:
86 break;
87 case QAbstractSocket::ClosingState:
88 break;
89 case QAbstractSocket::ListeningState:
90 break;
91 default:
92 break;
93 }
94 }
95
OnSocketReadyRead()96 void TcpScoketClient::OnSocketReadyRead()
97 {
98 QByteArray recv = tcpSocket_->readAll();
99 tcpSocketManager_->RecvMsg(recv);
100 }
101
OnSendMessage(QString & message)102 void TcpScoketClient::OnSendMessage(QString& message)
103 {
104 QByteArray str = message.toUtf8();
105 str.append('\n');
106 tcpSocket_->write(str);
107 }
108 }
109