1 /* 2 * Copyright (c) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef API_RENDER_IPLUGIN_H 17 #define API_RENDER_IPLUGIN_H 18 19 #include <cstdint> 20 21 #include <base/containers/array_view.h> 22 #include <base/util/compile_time_hashes.h> 23 #include <base/util/uid.h> 24 #include <core/plugin/intf_plugin.h> 25 #include <render/namespace.h> 26 27 RENDER_BEGIN_NAMESPACE() 28 class IRenderContext; 29 class IRenderDataStore; 30 class IRenderNode; 31 32 /** \addtogroup group_plugin_iplugin 33 * @{ 34 */ 35 /** Information needed from the plugin for managing RenderDataStores. */ 36 struct RenderDataStoreTypeInfo : public CORE_NS::ITypeInfo { 37 static constexpr BASE_NS::Uid UID { "79dd23ac-db4f-476e-85cd-a285a3aa4fb0" }; 38 39 using CreateRenderDataStoreFn = IRenderDataStore* (*)(IRenderContext& renderContext, char const* instanceName); 40 using DestroyRenderDataStoreFn = void (*)(IRenderDataStore* instance); 41 42 /** Unique ID of the rander data store. */ 43 const BASE_NS::Uid uid; 44 /** Name used during data store creation to identify the type of the data store. */ 45 char const* const typeName { "" }; 46 /** Pointer to function which is used to create data store instances. */ 47 const CreateRenderDataStoreFn createDataStore; 48 /** Pointer to function which is used to destory data store instances. */ 49 const DestroyRenderDataStoreFn destroyDataStore; 50 }; 51 52 /** Information needed from the plugin for managing RenderNodes. */ 53 struct RenderNodeTypeInfo : public CORE_NS::ITypeInfo { 54 /** TypeInfo UID for render node. */ 55 static constexpr BASE_NS::Uid UID { "92085439-2cf7-4762-8769-28b552f4c5a4" }; 56 57 using CreateRenderNodeFn = IRenderNode* (*)(); 58 using DestroyRenderNodeFn = void (*)(IRenderNode* instance); 59 using PluginRenderNodeClassType = uint32_t; 60 using PluginRenderNodeBackendFlags = uint32_t; 61 62 /** Unique ID of the rander node. */ 63 const BASE_NS::Uid uid; 64 /** Name used during node creation to identify the type of the node. */ 65 char const* const typeName { "" }; 66 /** Pointer to function which is used to create node instances. */ 67 const CreateRenderNodeFn createNode; 68 /** Pointer to function which is used to destroy node instances. */ 69 const DestroyRenderNodeFn destroyNode; 70 71 /** Render node backend flags (see IRenderNode) */ 72 PluginRenderNodeBackendFlags renderNodeBackendFlags { 0u }; 73 /** Render node class type (see IRenderNode) */ 74 PluginRenderNodeClassType renderNodeClassType { 0u }; 75 }; 76 77 /** A plugin which adds new render data store and render node types. */ 78 struct IRenderPlugin : public CORE_NS::ITypeInfo { 79 /** TypeInfo UID for render plugin. */ 80 static constexpr BASE_NS::Uid UID { "303e3ffe-36fd-4e1b-82f3-349844fab2eb" }; 81 82 /* 83 Plugin lifecycle. 84 1. createPlugin (*as many times as contexts instantiated) (initialize IRenderContext specific state here.) 85 2. destroyPlugin (*as many times as contexts instantiated) (deinitialize IRenderContext specific state here.) 86 */ 87 88 using CreatePluginFn = CORE_NS::PluginToken (*)(IRenderContext&); 89 using DestroyPluginFn = void (*)(CORE_NS::PluginToken); 90 IRenderPluginIRenderPlugin91 constexpr IRenderPlugin(CreatePluginFn create, DestroyPluginFn destroy) 92 : ITypeInfo { UID }, createPlugin { create }, destroyPlugin { destroy } 93 {} 94 95 /** Initialize function for render plugin. 96 * Called when plugin is initially loaded by context. Used to register paths etc. 97 * Is expected to register its own named interfaces (IInterface) which are tied to the context instance. 98 * Called when attaching to engine. 99 */ 100 const CreatePluginFn createPlugin { nullptr }; 101 102 /** Deinitialize function for render plugin. 103 * Called when plugin is about to be unloaded by context. 104 * Called when detaching from context. 105 */ 106 const DestroyPluginFn destroyPlugin { nullptr }; 107 }; 108 /** @} */ 109 RENDER_END_NAMESPACE() 110 111 #endif // API_RENDER_IPLUGIN_H 112