1 /*
2 * Copyright (c) 2024 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15 #include <base/math/matrix.h>
16 #include <base/math/quaternion.h>
17 #include <base/math/vector.h>
18
19 #include <meta/base/meta_types.h>
20 #include <meta/base/namespace.h>
21 #include <meta/base/time_span.h>
22 #include <meta/base/type_traits.h>
23 #include <meta/ext/any_builder.h>
24 #include <meta/interface/animation/intf_animation.h>
25 #include <meta/interface/animation/intf_animation_controller.h>
26 #include <meta/interface/curves/intf_curve_1d.h>
27 #include <meta/interface/detail/any.h>
28 #include <meta/interface/intf_attach.h>
29 #include <meta/interface/intf_object_registry.h>
30 #include <meta/interface/loaders/intf_content_loader.h>
31
32 META_BEGIN_NAMESPACE()
33
34 // clang-format off
35 using BasicTypes = TypeList<
36 float,
37 double,
38 bool,
39 uint8_t,
40 uint16_t,
41 uint32_t,
42 uint64_t,
43 int8_t,
44 int16_t,
45 int32_t,
46 int64_t,
47 BASE_NS::Uid,
48 BASE_NS::string,
49 BASE_NS::Math::Vec2,
50 BASE_NS::Math::UVec2,
51 BASE_NS::Math::IVec2,
52 BASE_NS::Math::Vec3,
53 BASE_NS::Math::UVec3,
54 BASE_NS::Math::IVec3,
55 BASE_NS::Math::Vec4,
56 BASE_NS::Math::UVec4,
57 BASE_NS::Math::IVec4,
58 BASE_NS::Math::Quat,
59 BASE_NS::Math::Mat3X3,
60 BASE_NS::Math::Mat4X4,
61 TimeSpan
62 >;
63 using ObjectTypes = TypeList<
64 SharedPtrIInterface,
65 SharedPtrConstIInterface,
66 WeakPtrIInterface,
67 WeakPtrConstIInterface,
68 IObject::Ptr,
69 IObject::ConstPtr,
70 IObject::WeakPtr,
71 IObject::ConstWeakPtr,
72 IAny::Ptr,
73 IContentLoader::Ptr,
74 IProperty::WeakPtr,
75 IAnimation::Ptr,
76 IAnimation::WeakPtr,
77 IAnimationController::WeakPtr,
78 ICurve1D::Ptr,
79 IAttach::WeakPtr,
80 IFunction::Ptr,
81 IFunction::ConstPtr,
82 IFunction::WeakPtr
83 >;
84 // clang-format on
85
86 namespace Internal {
87
88 template<typename... List>
RegisterTypes(IPropertyRegister & pr,TypeList<List...>)89 static void RegisterTypes(IPropertyRegister& pr, TypeList<List...>)
90 {
91 (pr.RegisterAny(CreateShared<DefaultAnyBuilder<Any<List>>>()), ...);
92 (pr.RegisterAny(CreateShared<DefaultAnyBuilder<ArrayAny<List>>>()), ...);
93 }
94
95 template<typename... List>
UnregisterTypes(IPropertyRegister & pr,TypeList<List...>)96 static void UnregisterTypes(IPropertyRegister& pr, TypeList<List...>)
97 {
98 (pr.UnregisterAny(ArrayAny<List>::StaticGetClassId()), ...);
99 (pr.UnregisterAny(Any<List>::StaticGetClassId()), ...);
100 }
101
RegisterAnys(IObjectRegistry & registry)102 void RegisterAnys(IObjectRegistry& registry)
103 {
104 auto& pr = registry.GetPropertyRegister();
105 RegisterTypes(pr, BasicTypes {});
106 RegisterTypes(pr, ObjectTypes {});
107 }
108
UnRegisterAnys(IObjectRegistry & registry)109 void UnRegisterAnys(IObjectRegistry& registry)
110 {
111 auto& pr = registry.GetPropertyRegister();
112 UnregisterTypes(pr, ObjectTypes {});
113 UnregisterTypes(pr, BasicTypes {});
114 }
115
116 } // namespace Internal
117 META_END_NAMESPACE()
118