1 /*
2  * Copyright (c) 2021-2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef BS_NATIVE_WINDOW_H
17 #define BS_NATIVE_WINDOW_H
18 
19 #include "window.h"
20 
21 #include <refbase.h>
22 #include <surface.h>
23 #include <surface_buffer.h>
24 #include <unordered_map>
25 #include <atomic>
26 
27 struct NativeWindowMagic : public OHOS::RefBase {
NativeWindowMagicNativeWindowMagic28     NativeWindowMagic(NativeObjectMagic m) : magic(m) {}
~NativeWindowMagicNativeWindowMagic29     virtual ~NativeWindowMagic() {}
30     NativeObjectMagic magic;
31 };
32 
33 struct NativeWindow : public NativeWindowMagic {
34     NativeWindow();
35     ~NativeWindow();
36     OHOS::sptr<OHOS::Surface> surface;
37     int64_t uiTimestamp = 0;
38     uint32_t lastBufferSeqNum = 0;
39     std::unordered_map<uint32_t, NativeWindowBuffer*> bufferCache_;
40     std::atomic<int64_t> desiredPresentTimestamp{0};
41     char* appFrameworkType_ = nullptr;
42     std::once_flag appFrameworkTypeOnceFlag_;
43 };
44 
45 struct NativeWindowBuffer : public NativeWindowMagic {
46     NativeWindowBuffer();
47     ~NativeWindowBuffer();
48     OHOS::sptr<OHOS::SurfaceBuffer> sfbuffer;
49     int64_t uiTimestamp = 0;
50 };
51 
52 
53 #endif
54