1 /* 2 * Copyright (c) 2021-2022 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef BS_NATIVE_WINDOW_H 17 #define BS_NATIVE_WINDOW_H 18 19 #include "window.h" 20 21 #include <refbase.h> 22 #include <surface.h> 23 #include <surface_buffer.h> 24 #include <unordered_map> 25 #include <atomic> 26 27 struct NativeWindowMagic : public OHOS::RefBase { NativeWindowMagicNativeWindowMagic28 NativeWindowMagic(NativeObjectMagic m) : magic(m) {} ~NativeWindowMagicNativeWindowMagic29 virtual ~NativeWindowMagic() {} 30 NativeObjectMagic magic; 31 }; 32 33 struct NativeWindow : public NativeWindowMagic { 34 NativeWindow(); 35 ~NativeWindow(); 36 OHOS::sptr<OHOS::Surface> surface; 37 int64_t uiTimestamp = 0; 38 uint32_t lastBufferSeqNum = 0; 39 std::unordered_map<uint32_t, NativeWindowBuffer*> bufferCache_; 40 std::atomic<int64_t> desiredPresentTimestamp{0}; 41 char* appFrameworkType_ = nullptr; 42 std::once_flag appFrameworkTypeOnceFlag_; 43 }; 44 45 struct NativeWindowBuffer : public NativeWindowMagic { 46 NativeWindowBuffer(); 47 ~NativeWindowBuffer(); 48 OHOS::sptr<OHOS::SurfaceBuffer> sfbuffer; 49 int64_t uiTimestamp = 0; 50 }; 51 52 53 #endif 54