1 /*
2  * Copyright (c) 2021-2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  * http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef UDS_CLIENT_H
17 #define UDS_CLIENT_H
18 
19 #include <functional>
20 #include <future>
21 #include <thread>
22 
23 #include "net_packet.h"
24 #include "nocopyable.h"
25 #include "uds_socket.h"
26 
27 namespace OHOS {
28 namespace MMI {
29 class UDSClient;
30 using MsgClientFunCallback = std::function<void(const UDSClient&, NetPacket&)>;
31 class UDSClient : public UDSSocket {
32 public:
33     UDSClient();
34     DISALLOW_COPY_AND_MOVE(UDSClient);
35     virtual ~UDSClient();
36 
37     virtual int32_t Socket() = 0;
38     virtual void Stop();
39 
40     int32_t ConnectTo();
41     bool SendMsg(const char *buf, size_t size) const;
42     bool SendMsg(const NetPacket &pkt) const;
43 
GetConnectedStatus()44     bool GetConnectedStatus() const
45     {
46         return isConnected_;
47     }
48 
49 protected:
OnConnected()50     virtual void OnConnected() {}
OnDisconnected()51     virtual void OnDisconnected() {}
52     bool StartClient(MsgClientFunCallback fun);
53 
54 protected:
55     bool isExit { false };
56     bool isRunning_ { false };
57     bool isConnected_ { false };
58     MsgClientFunCallback recvFun_;
59 };
60 } // namespace MMI
61 } // namespace OHOS
62 #endif // UDS_CLIENT_H