1 /*
2  * Copyright (c) 2021-2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "display_power_controller.h"
17 #include "display_manager_service.h"
18 #include "display_manager_agent_controller.h"
19 #include "window_manager_hilog.h"
20 
21 namespace OHOS {
22 namespace Rosen {
23 namespace {
24 constexpr HiviewDFX::HiLogLabel LABEL = {LOG_CORE, HILOG_DOMAIN_DISPLAY, "DisplayPowerController"};
25 }
26 
SuspendBegin(PowerStateChangeReason reason)27 bool DisplayPowerController::SuspendBegin(PowerStateChangeReason reason)
28 {
29     WLOGFI("reason:%{public}u", reason);
30     std::map<DisplayId, sptr<DisplayInfo>> emptyMap;
31     displayStateChangeListener_(DISPLAY_ID_INVALID, nullptr, emptyMap, DisplayStateChangeType::BEFORE_SUSPEND);
32     return true;
33 }
34 
SetDisplayState(DisplayState state)35 bool DisplayPowerController::SetDisplayState(DisplayState state)
36 {
37     WLOGFI("state:%{public}u", state);
38     {
39         std::lock_guard<std::recursive_mutex> lock(mutex_);
40         if (displayState_ == state) {
41             WLOGFE("state is already set");
42             return false;
43         }
44     }
45     switch (state) {
46         case DisplayState::ON: {
47             {
48                 std::lock_guard<std::recursive_mutex> lock(mutex_);
49                 displayState_ = state;
50             }
51             DisplayManagerAgentController::GetInstance().NotifyDisplayPowerEvent(DisplayPowerEvent::DISPLAY_ON,
52                 EventStatus::BEGIN);
53             break;
54         }
55         case DisplayState::OFF: {
56             {
57                 std::lock_guard<std::recursive_mutex> lock(mutex_);
58                 displayState_ = state;
59             }
60             DisplayManagerAgentController::GetInstance().NotifyDisplayPowerEvent(DisplayPowerEvent::DISPLAY_OFF,
61                 EventStatus::BEGIN);
62             break;
63         }
64         default: {
65             WLOGFW("unknown DisplayState!");
66             return false;
67         }
68     }
69     DisplayManagerAgentController::GetInstance().NotifyDisplayStateChanged(DISPLAY_ID_INVALID, state);
70     return true;
71 }
72 
GetDisplayState(DisplayId displayId)73 DisplayState DisplayPowerController::GetDisplayState(DisplayId displayId)
74 {
75     return displayState_;
76 }
77 
NotifyDisplayEvent(DisplayEvent event)78 void DisplayPowerController::NotifyDisplayEvent(DisplayEvent event)
79 {
80     WLOGFI("DisplayEvent:%{public}u", event);
81     if (event == DisplayEvent::UNLOCK) {
82         std::map<DisplayId, sptr<DisplayInfo>> emptyMap;
83         displayStateChangeListener_(DISPLAY_ID_INVALID, nullptr, emptyMap, DisplayStateChangeType::BEFORE_UNLOCK);
84         DisplayManagerAgentController::GetInstance().NotifyDisplayPowerEvent(DisplayPowerEvent::DESKTOP_READY,
85             EventStatus::BEGIN);
86         std::lock_guard<std::recursive_mutex> lock(mutex_);
87         isKeyguardDrawn_ = false;
88         return;
89     }
90     if (event == DisplayEvent::KEYGUARD_DRAWN) {
91         std::lock_guard<std::recursive_mutex> lock(mutex_);
92         isKeyguardDrawn_ = true;
93     }
94 }
95 }
96 }