1 /* 2 * Copyright (c) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef RENDER_UTIL_RENDER_UTIL_H 17 #define RENDER_UTIL_RENDER_UTIL_H 18 19 #include <base/containers/unique_ptr.h> 20 #include <render/util/intf_render_util.h> 21 22 #include "util/render_frame_util.h" 23 24 RENDER_BEGIN_NAMESPACE() 25 class IRenderContext; 26 27 class RenderUtil : public IRenderUtil { 28 public: 29 explicit RenderUtil(const IRenderContext& renderContext); 30 ~RenderUtil() override = default; 31 32 void BeginFrame(); 33 void EndFrame(); 34 35 RenderHandleDesc GetRenderHandleDesc(const RenderHandleReference& handle) const override; 36 RenderHandleReference GetRenderHandle(const RenderHandleDesc& desc) const override; 37 38 void SetRenderTimings(const RenderTimings::Times& times); 39 RenderTimings GetRenderTimings() const override; 40 41 IRenderFrameUtil& GetRenderFrameUtil() const override; 42 43 private: 44 const IRenderContext& renderContext_; 45 BASE_NS::unique_ptr<RenderFrameUtil> renderFrameUtil_; 46 47 RenderTimings renderTimings_; 48 }; 49 RENDER_END_NAMESPACE() 50 51 #endif // RENDER_UTIL_RENDER_UTIL_H 52