1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef RENDER_UTIL_RENDER_UTIL_H
17 #define RENDER_UTIL_RENDER_UTIL_H
18 
19 #include <base/containers/unique_ptr.h>
20 #include <render/util/intf_render_util.h>
21 
22 #include "util/render_frame_util.h"
23 
24 RENDER_BEGIN_NAMESPACE()
25 class IRenderContext;
26 
27 class RenderUtil : public IRenderUtil {
28 public:
29     explicit RenderUtil(const IRenderContext& renderContext);
30     ~RenderUtil() override = default;
31 
32     void BeginFrame();
33     void EndFrame();
34 
35     RenderHandleDesc GetRenderHandleDesc(const RenderHandleReference& handle) const override;
36     RenderHandleReference GetRenderHandle(const RenderHandleDesc& desc) const override;
37 
38     void SetRenderTimings(const RenderTimings::Times& times);
39     RenderTimings GetRenderTimings() const override;
40 
41     IRenderFrameUtil& GetRenderFrameUtil() const override;
42 
43 private:
44     const IRenderContext& renderContext_;
45     BASE_NS::unique_ptr<RenderFrameUtil> renderFrameUtil_;
46 
47     RenderTimings renderTimings_;
48 };
49 RENDER_END_NAMESPACE()
50 
51 #endif // RENDER_UTIL_RENDER_UTIL_H
52