1 /*
2  * Copyright (c) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef OHOS_ROSEN_WINDOW_SCENE_ROOT_SCENE_SESSION_H
17 #define OHOS_ROSEN_WINDOW_SCENE_ROOT_SCENE_SESSION_H
18 
19 #include "session/host/include/scene_session.h"
20 
21 typedef struct napi_env__* napi_env;
22 typedef struct napi_value__* napi_value;
23 namespace OHOS::AbilityRuntime {
24 class Context;
25 } // namespace OHOS::AbilityRuntime
26 
27 namespace OHOS::Rosen {
28 class RootSceneSession : public SceneSession {
29 public:
30     using LoadContentFunc =
31         std::function<void(const std::string&, napi_env, napi_value, AbilityRuntime::Context*)>;
RootSceneSession()32     RootSceneSession() : SceneSession({}, nullptr) {}
33     virtual ~RootSceneSession() = default;
34 
35     void SetLoadContentFunc(const LoadContentFunc& loadContentFunc);
36     void LoadContent(
37         const std::string& contentUrl, napi_env env, napi_value storage, AbilityRuntime::Context* context);
38 
39 private:
40     LoadContentFunc loadContentFunc_;
41 };
42 } // namespace OHOS::Rosen
43 
44 #endif // OHOS_ROSEN_WINDOW_SCENE_ROOT_SCENE_SESSION_H
45