1 /* 2 * Copyright (c) 2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef OHOS_ROSEN_WINDOW_SCENE_ROOT_SCENE_SESSION_H 17 #define OHOS_ROSEN_WINDOW_SCENE_ROOT_SCENE_SESSION_H 18 19 #include "session/host/include/scene_session.h" 20 21 typedef struct napi_env__* napi_env; 22 typedef struct napi_value__* napi_value; 23 namespace OHOS::AbilityRuntime { 24 class Context; 25 } // namespace OHOS::AbilityRuntime 26 27 namespace OHOS::Rosen { 28 class RootSceneSession : public SceneSession { 29 public: 30 using LoadContentFunc = 31 std::function<void(const std::string&, napi_env, napi_value, AbilityRuntime::Context*)>; RootSceneSession()32 RootSceneSession() : SceneSession({}, nullptr) {} 33 virtual ~RootSceneSession() = default; 34 35 void SetLoadContentFunc(const LoadContentFunc& loadContentFunc); 36 void LoadContent( 37 const std::string& contentUrl, napi_env env, napi_value storage, AbilityRuntime::Context* context); 38 39 private: 40 LoadContentFunc loadContentFunc_; 41 }; 42 } // namespace OHOS::Rosen 43 44 #endif // OHOS_ROSEN_WINDOW_SCENE_ROOT_SCENE_SESSION_H 45