Searched refs:AUDIO_LATENCY_MODE_FAST (Results 1 – 12 of 12) sorted by relevance
136 AUDIO_LATENCY_MODE_FAST, AudioStandard::StreamUsage::STREAM_USAGE_MUSIC); in RegisterSourceWithEffectId()200 if (latencyMode != AUDIO_LATENCY_MODE_NORMAL && latencyMode != AUDIO_LATENCY_MODE_FAST) { in CheckAudioLatencyMode()207 if (source.effectId != "" && latencyMode != AUDIO_LATENCY_MODE_FAST) { in CheckAudioLatencyMode()
51 if (latencyMode != AUDIO_LATENCY_MODE_NORMAL && latencyMode != AUDIO_LATENCY_MODE_FAST) { in CreateAudioHapticSound()62 case AUDIO_LATENCY_MODE_FAST: in CreateAudioHapticSound()
255 } else if (latencyMode == AUDIO_LATENCY_MODE_FAST) { in StartVibrate()
49 AUDIO_LATENCY_MODE_FAST = 1 enumerator
36 {"AUDIO_LATENCY_MODE_FAST", AUDIO_LATENCY_MODE_FAST}
66 latencyMode = AudioLatencyMode::AUDIO_LATENCY_MODE_FAST; in SetUpTestCase()74 latencyMode = AudioLatencyMode::AUDIO_LATENCY_MODE_FAST; in SetUpTestCase()188 AudioLatencyMode latencyMode = AudioLatencyMode::AUDIO_LATENCY_MODE_FAST;264 AudioLatencyMode latencyMode = AudioLatencyMode::AUDIO_LATENCY_MODE_FAST;1166 AudioLatencyMode latencyMode = AudioLatencyMode::AUDIO_LATENCY_MODE_FAST;
41 …t latencyMode: audioHaptic.AudioLatencyMode = audioHaptic.AudioLatencyMode.AUDIO_LATENCY_MODE_FAST;
31 Media::AudioLatencyMode latencyMode = Media::AudioLatencyMode::AUDIO_LATENCY_MODE_FAST; in TimePickerHapticController()
44 | AUDIO_LATENCY_MODE_FAST | 1 | 低时延模式。该模式适用于比较短的音频文件,音频文件过长时可能被截断,该特性与[SoundPool](../a…192 …t latencyMode: audioHaptic.AudioLatencyMode = audioHaptic.AudioLatencyMode.AUDIO_LATENCY_MODE_FAST;
44 | AUDIO_LATENCY_MODE_FAST | 1 | Low latency mode. This mode is applicable to short aud…192 …t latencyMode: audioHaptic.AudioLatencyMode = audioHaptic.AudioLatencyMode.AUDIO_LATENCY_MODE_FAST;
454 case AUDIO_LATENCY_MODE_FAST: in IsLegalAudioLatencyMode()