Searched refs:COMPRESSED_TEXTURE_FORMATS (Results 1 – 6 of 6) sorted by relevance
144 static const GLenum COMPRESSED_TEXTURE_FORMATS = 0x86A3; variable
587 return NVal::CreateInt64(env, WebGLRenderingContextBase::COMPRESSED_TEXTURE_FORMATS).val_; in GetCompressedTextureFormats()
701 | webgl | WebGLRenderingContextBase | readonly COMPRESSED_TEXTURE_FORMATS: GLenum; | 新增 |
701 | webgl | WebGLRenderingContextBase | readonly COMPRESSED_TEXTURE_FORMATS: GLenum; | Added|
140 |删除|模块名: webgl<br>类名: WebGLRenderingContextBase<br>方法 or 属性:readonly COMPRESSED_TEXTURE_FORMATS: GL…
140 …ebGLRenderingContextBase<br>Method or attribute name: readonly COMPRESSED_TEXTURE_FORMATS: GLenum;…