/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/ |
H A D | intf_shader_manager.h | 84 class IShaderManager { in RENDER_BEGIN_NAMESPACE() 587 IShaderManager() = default; in RENDER_BEGIN_NAMESPACE() 588 virtual ~IShaderManager() = default; in RENDER_BEGIN_NAMESPACE() 590 IShaderManager(const IShaderManager&) = delete; in RENDER_BEGIN_NAMESPACE() 591 IShaderManager& operator=(const IShaderManager&) = delete; in RENDER_BEGIN_NAMESPACE() 592 IShaderManager(IShaderManager&&) = delete; in RENDER_BEGIN_NAMESPACE() 593 IShaderManager& operator=(IShaderManager&&) = delete; in RENDER_BEGIN_NAMESPACE() 681 virtual IShaderManager::RenderSlotData GetRenderSlotData(const uint32_t renderSlotId) const = 0; 776 virtual IShaderManager::CompatibilityFlags GetCompatibilityFlags(
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H A D | intf_device.h | 27 class IShaderManager; variable 189 virtual IShaderManager& GetShaderManager() const = 0;
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/util/ |
H A D | render_util.cpp | 57 const IShaderManager& mgr = renderContext_.GetDevice().GetShaderManager(); in GetRenderHandleDesc() 58 IShaderManager::IdDesc info = mgr.GetIdDesc(handle); in GetRenderHandleDesc() 87 const IShaderManager& mgr = renderContext_.GetDevice().GetShaderManager(); in GetRenderHandle()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/datastore/ |
H A D | render_data_store_default_material.h | 35 class IShaderManager; variable 101 …const BASE_NS::array_view<const RENDER_NS::IShaderManager::RenderSlotData> renderSlotAndShaders) o… in CORE3D_BEGIN_NAMESPACE() 153 RENDER_NS::IShaderManager& shaderMgr_; in CORE3D_BEGIN_NAMESPACE()
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H A D | render_data_store_default_material.cpp | 34 using RENDER_NS::IShaderManager; 479 IShaderManager::RenderSlotData renderSlotData[SHADER_DEFAULT_RENDER_SLOT_COUNT] {}; in AddSubmesh() 510 …const RenderSubmesh& submesh, const array_view<const IShaderManager::RenderSlotData> renderSlotAnd… in AddSubmesh()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/ |
H A D | shader_pipeline_binder.h | 47 …IShaderManager& shaderMgr, const RenderHandleReference& shader, const PipelineLayout& pipelineLayo… 133 IShaderManager& shaderMgr_;
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H A D | shader_manager.h | 133 class ShaderManager final : public IShaderManager { 515 IShaderManager::RenderSlotData GetRenderSlotData(const uint32_t renderSlotId) const override; 540 IShaderManager::CompatibilityFlags GetCompatibilityFlags(
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H A D | device.cpp | 60 class IShaderManager; 841 IShaderManager& Device::GetShaderManager() const in GetShaderManager()
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H A D | device.h | 146 IShaderManager& GetShaderManager() const override;
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H A D | shader_manager.cpp | 1150 IShaderManager::RenderSlotData ShaderManager::GetRenderSlotData(const uint32_t renderSlotId) const in GetRenderSlotData() 1915 IShaderManager::IdDesc ShaderManager::GetShaderIdDesc(const RenderHandle handle) const in GetShaderIdDesc() 1961 IShaderManager::IdDesc ShaderManager::GetIdDesc(const RenderHandleReference& handle) const in GetIdDesc() 2014 …return IShaderPipelineBinder::Ptr { new ShaderPipelineBinder((IShaderManager&)*this, handle, pipel… in CreateShaderPipelineBinder() 2341 IShaderManager::RenderSlotData RenderNodeShaderManager::GetRenderSlotData(const uint32_t renderSlot… in GetRenderSlotData() 2428 IShaderManager::CompatibilityFlags RenderNodeShaderManager::GetCompatibilityFlags( in GetCompatibilityFlags()
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/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/include/scene_plugin/interface/ |
H A D | intf_material.h | 129 …virtual RENDER_NS::RenderHandleReference GetRenderHandleReference(RENDER_NS::IShaderManager& shade… 159 …virtual RENDER_NS::RenderHandleReference GetRenderHandleReference(RENDER_NS::IShaderManager& shade…
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_camera_cubemap.cpp | 160 const IShaderManager::CompatibilityFlags compatibilityFlags = in InitNode() 162 if ((compatibilityFlags & IShaderManager::CompatibilityFlagBits::COMPATIBLE_BIT) == 0) { in InitNode() 168 const IShaderManager::CompatibilityFlags compatibilityFlags = in InitNode() 170 if ((compatibilityFlags & IShaderManager::CompatibilityFlagBits::COMPATIBLE_BIT) == 0) { in InitNode()
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H A D | render_node_camera_single_post_process.cpp | 213 const IShaderManager::CompatibilityFlags compatibilityFlags = in InitNode() 215 if ((compatibilityFlags & IShaderManager::CompatibilityFlagBits::COMPATIBLE_BIT) == 0) { in InitNode() 221 const IShaderManager::CompatibilityFlags compatibilityFlags = in InitNode() 223 if ((compatibilityFlags & IShaderManager::CompatibilityFlagBits::COMPATIBLE_BIT) == 0) { in InitNode()
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H A D | render_node_default_depth_render_slot.cpp | 347 …const IShaderManager::RenderSlotData shaderRsd = shaderMgr.GetRenderSlotData(jsonInputs_.shaderRen… in CreateDefaultShaderData() 366 …const IShaderManager::RenderSlotData stateRsd = shaderMgr.GetRenderSlotData(jsonInputs_.stateRende… in CreateDefaultShaderData()
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/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
H A D | shader_impl.cpp | 55 …RENDER_NS::RenderHandleReference GetRenderHandleReference(RENDER_NS::IShaderManager& shaderManager… in GetRenderHandleReference()
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H A D | graphicsstate_impl.cpp | 33 …RENDER_NS::RenderHandleReference GetRenderHandleReference(RENDER_NS::IShaderManager& shaderManager… in GetRenderHandleReference()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/ |
H A D | scene_util.cpp | 606 …const IShaderManager& shaderMgr = graphicsContext_.GetRenderContext().GetDevice().GetShaderManager… in GetDefaultMaterialShaderData() 613 const IShaderManager::RenderSlotData rsd = shaderMgr.GetRenderSlotData(renderSlotId); in GetDefaultMaterialShaderData() 626 const IShaderManager::RenderSlotData rsd = shaderMgr.GetRenderSlotData(renderSlotId); in GetDefaultMaterialShaderData() 646 …const IShaderManager& shaderMgr = graphicsContext_.GetRenderContext().GetDevice().GetShaderManager… in GetDefaultMaterialShaderData() 649 const IShaderManager::RenderSlotData rsd = shaderMgr.GetRenderSlotData(renderSlotId); in GetDefaultMaterialShaderData()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/ |
H A D | render_system.h | 45 class IShaderManager; 227 RENDER_NS::IShaderManager* shaderMgr_ = nullptr;
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/ohos5.0/foundation/graphic/graphic_3d/3d_scene_adapter/src/ |
H A D | scene_adapter.cpp | 271 static constexpr const RENDER_NS::IShaderManager::ShaderFilePathDesc desc { "shaders://" }; in InitEngine() 276 … static constexpr const RENDER_NS::IShaderManager::ShaderFilePathDesc desc1 { "appshaders://" }; in InitEngine()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/render/ |
H A D | intf_render_data_store_default_material.h | 403 …const BASE_NS::array_view<const RENDER_NS::IShaderManager::RenderSlotData> renderSlotAndShaders) =…
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/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/custom/ |
H A D | lume_custom_render.cpp | 68 static constexpr const RENDER_NS::IShaderManager::ShaderFilePathDesc desc { "shaders://" }; in RegistorShaderPath()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_node_mip_chain_post_process.cpp | 128 const IShaderManager::CompatibilityFlags compatibilityFlags = in InitNode() 130 if ((compatibilityFlags & IShaderManager::CompatibilityFlagBits::COMPATIBLE_BIT) == 0) { in InitNode()
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H A D | render_node_single_post_process.cpp | 180 const IShaderManager::CompatibilityFlags compatibilityFlags = in InitNode() 182 if ((compatibilityFlags & IShaderManager::CompatibilityFlagBits::COMPATIBLE_BIT) == 0) { in InitNode()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/ |
H A D | gltf2_importer.h | 49 class IShaderManager; variable
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/datastore/ |
H A D | render_data_store_post_process.cpp | 393 const IShaderManager& shaderMgr = renderContext_.GetDevice().GetShaderManager(); in FillDefaultPostProcessData() 472 const IShaderManager& shaderMgr = renderContext_.GetDevice().GetShaderManager(); in GetShaderProperties()
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