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Searched refs:PushConstant (Results 1 – 21 of 21) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_bloom.h56 void ComputeDownscaleAndThreshold(const PushConstant& pc, IRenderCommandList& cmdList); in RENDER_BEGIN_NAMESPACE()
57 void ComputeDownscale(const PushConstant& pc, IRenderCommandList& cmdList); in RENDER_BEGIN_NAMESPACE()
58 void ComputeUpscale(const PushConstant& pc, IRenderCommandList& cmdList); in RENDER_BEGIN_NAMESPACE()
59 void ComputeCombine(const PushConstant& pc, IRenderCommandList& cmdList); in RENDER_BEGIN_NAMESPACE()
63 …void RenderDownscaleAndThreshold(RenderPass& renderPass, const PushConstant& pc, IRenderCommandLis… in RENDER_BEGIN_NAMESPACE()
64 … void RenderDownscale(RenderPass& renderPass, const PushConstant& pc, IRenderCommandList& cmdList); in RENDER_BEGIN_NAMESPACE()
65 void RenderUpscale(RenderPass& renderPass, const PushConstant& pc, IRenderCommandList& cmdList); in RENDER_BEGIN_NAMESPACE()
66 void RenderCombine(RenderPass& renderPass, const PushConstant& pc, IRenderCommandList& cmdList); in RENDER_BEGIN_NAMESPACE()
H A Drender_bloom.cpp163 constexpr PushConstant pc { ShaderStageFlagBits::CORE_SHADER_STAGE_COMPUTE_BIT, in ComputeBloom()
178 void RenderBloom::ComputeDownscaleAndThreshold(const PushConstant& pc, IRenderCommandList& cmdList) in ComputeDownscaleAndThreshold()
213 void RenderBloom::ComputeDownscale(const PushConstant& pc, IRenderCommandList& cmdList) in ComputeDownscale()
248 void RenderBloom::ComputeUpscale(const PushConstant& pc, IRenderCommandList& cmdList) in ComputeUpscale()
283 void RenderBloom::ComputeCombine(const PushConstant& pc, IRenderCommandList& cmdList) in ComputeCombine()
330 constexpr PushConstant pc { ShaderStageFlagBits::CORE_SHADER_STAGE_FRAGMENT_BIT, in GraphicsBloom()
346 RenderPass& renderPass, const PushConstant& pc, IRenderCommandList& cmdList) in RenderDownscaleAndThreshold()
383 void RenderBloom::RenderDownscale(RenderPass& renderPass, const PushConstant& pc, IRenderCommandLis… in RenderDownscale()
424 void RenderBloom::RenderUpscale(RenderPass& renderPass, const PushConstant& pc, IRenderCommandList&… in RenderUpscale()
481 void RenderBloom::RenderCombine(RenderPass& renderPass, const PushConstant& pc, IRenderCommandList&… in RenderCombine()
H A Drender_motion_blur.cpp290 cmdList.PushConstant(renderData.pipelineLayout.pushConstant, arrayviewU8(pc).data()); in ExecuteTileVelocity()
323 … cmdList.PushConstant(renderData.pipelineLayout.pushConstant, arrayviewU8(pc).data()); in ExecuteTileVelocity()
352 … cmdList.PushConstant(renderData.pipelineLayout.pushConstant, arrayviewU8(pc).data()); in ExecuteTileVelocity()
H A Drender_blur.cpp249 …cmdList.PushConstant(renderData_.pipelineLayout.pushConstant, reinterpret_cast<const uint8_t*>(&pc… in RenderData()
319 const PushConstant& pushConstant;
342 di.cmdList.PushConstant(di.pushConstant, reinterpret_cast<const uint8_t*>(&di.pc)); in BlurPass()
H A Drender_node_single_post_process.h123 PushConstant pushConstant_;
H A Drender_node_back_buffer.cpp134 … cmdList.PushConstant(pipelineLayout_.pushConstant, reinterpret_cast<const uint8_t*>(&pushData)); in ExecuteFrame()
H A Drender_node_compute_generic.cpp162 cmdList.PushConstant(pipelineLayout_.pushConstant, dataView.data()); in ExecuteFrame()
H A Drender_node_fullscreen_generic.cpp149 … cmdList.PushConstant(pipelineData_.pipelineLayoutData.pushConstant, dataView.data()); in ExecuteFrame()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/nodecontext/
H A Dintf_render_command_list.h31 struct PushConstant;
109 const struct PushConstant& pushConstant, const BASE_NS::array_view<const uint8_t> data) = 0;
115 virtual void PushConstant(const struct PushConstant& pushConstant, const uint8_t* data) = 0;
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dpipeline_layout_desc.h209 struct PushConstant { struct
219 PushConstant pushConstant;
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_command_list.h280 PushConstant pushConstant;
511 …const struct RENDER_NS::PushConstant& pushConstant, const BASE_NS::array_view<const uint8_t> data)…
512 …void PushConstant(const struct RENDER_NS::PushConstant& pushConstant, const uint8_t* data) overrid…
H A Drender_command_list.cpp734 const RENDER_NS::PushConstant& pushConstant, const BASE_NS::array_view<const uint8_t> data) in PushConstantData()
766 void RenderCommandList::PushConstant(const RENDER_NS::PushConstant& pushConstant, const uint8_t* da… in PushConstant() function in RenderCommandList
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_shadows_blur.h94 RENDER_NS::PushConstant pushConstant; in CORE3D_BEGIN_NAMESPACE()
H A Drender_node_camera_cubemap.h146 RENDER_NS::PushConstant pushConstant_;
H A Drender_node_camera_single_post_process.h164 RENDER_NS::PushConstant pushConstant_;
H A Drender_node_morph.cpp252 … cmdList.PushConstant(pipelineLayout_.pushConstant, reinterpret_cast<const uint8_t*>(&pushData)); in ComputeMorphs()
H A Drender_node_camera_single_post_process.cpp362 cmdList.PushConstant(pipelineLayout_.pushConstant, arrayviewU8(pc).data()); in ExecuteSinglePostProcess()
379 cmdList.PushConstant(pipelineLayout_.pushConstant, arrayviewU8(pc).data()); in ExecuteSinglePostProcess()
H A Drender_node_default_shadows_blur.cpp255 cmdList.PushConstant(shaderData_.pushConstant, reinterpret_cast<const uint8_t*>(&pc)); in RenderBlur()
H A Drender_node_camera_cubemap.cpp299 cmdList.PushConstant(pipelineLayout_.pushConstant, arrayviewU8(pc).data()); in ExecuteSinglePostProcess()
H A Drender_node_default_material_deferred_shading.cpp216 cmdList.PushConstant(pipelineLayout_.pushConstant, arrayviewU8(pc).data()); in RenderData()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/src/
H A Dmain.cpp463 struct PushConstant { struct
473 PushConstant pushConstant; argument
1050 ShaderStageFlags shaderStateFlags, PushConstant& pushConstant) in reflectPushContants()