Searched refs:RenderGraph (Results 1 – 4 of 4) sorted by relevance
565 RenderGraph::RenderGraph(GpuResourceManager& gpuResourceMgr) : gpuResourceMgr_(gpuResourceMgr) {} in RenderGraph() function in RenderGraph567 void RenderGraph::BeginFrame() in BeginFrame()578 void RenderGraph::ProcessRenderNodeGraph( in ProcessRenderNodeGraph()634 RenderGraph::SwapchainStates RenderGraph::GetSwapchainResourceStates() const in GetSwapchainResourceStates()639 void RenderGraph::ProcessRenderNodeGraphNodeStores( in ProcessRenderNodeGraphNodeStores()751 void RenderGraph::StoreFinalBufferState() in StoreFinalBufferState()771 void RenderGraph::StoreFinalImageState() in StoreFinalImageState()899 void RenderGraph::BeginRenderPassHandleDependency( in BeginRenderPassHandleDependency()1123 inline void RenderGraph::UpdateImageResourceState( in UpdateImageResourceState()1623 RenderGraph::RenderGraphBufferState& RenderGraph::GetBufferResourceStateRef( in GetBufferResourceStateRef()[all …]
43 class RenderGraph final {45 explicit RenderGraph(GpuResourceManager& gpuResourceMgr);46 ~RenderGraph() = default;48 RenderGraph(const RenderGraph&) = delete;49 RenderGraph operator=(const RenderGraph&) = delete;195 …const GpuResourceState& resourceState, const BindableImage& res, RenderGraph::ParameterCache& para…198 …const GpuResourceState& resourceState, const BindableBuffer& res, RenderGraph::ParameterCache& par…
41 class RenderGraph; variable96 BASE_NS::unique_ptr<RenderGraph> renderGraph_;
254 …Device& device, RenderGraph& renderGraph, array_view<RenderNodeGraphNodeStore*> graphNodeStoreView) in ProcessRenderNodeGraph()473 renderGraph_ = make_unique<RenderGraph>(gpuResourceMgr_); in Renderer()721 const RenderGraph::SwapchainStates bbState = renderGraph_->GetSwapchainResourceStates(); in RenderFrameBackendImpl()