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Searched refs:STATE_PREPARED (Results 1 – 25 of 31) sorted by relevance

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/ohos5.0/docs/zh-cn/application-dev/media/audio/
H A Daudio-call-development.md63 console.info('audio renderer state is: STATE_PREPARED');
84 …let stateGroup: number[] = [audio.AudioState.STATE_PREPARED, audio.AudioState.STATE_PAUSED, audio.…
85 …if (stateGroup.indexOf(renderModel.state.valueOf()) === -1) { // 当且仅当状态为STATE_PREPARED、STATE_PAUSE…
226 …let stateGroup: number[] = [audio.AudioState.STATE_PREPARED, audio.AudioState.STATE_PAUSED, audio.…
227 …if (stateGroup.indexOf(audioCapturer.state.valueOf()) === -1) { // 当且仅当状态为STATE_PREPARED、STATE_PAU…
H A Dusing-audiocapturer-for-recording.md185 …let stateGroup = [audio.AudioState.STATE_PREPARED, audio.AudioState.STATE_PAUSED, audio.AudioState…
186 …apturer as audio.AudioCapturer).state.valueOf()) === -1) { // 当且仅当状态为STATE_PREPARED、STATE_PAUSED和S…
H A Dusing-audiorenderer-for-playback.md277 …let stateGroup = [audio.AudioState.STATE_PREPARED, audio.AudioState.STATE_PAUSED, audio.AudioState…
/ohos5.0/foundation/multimedia/player_framework/frameworks/native/audio_haptic/
H A Daudio_haptic_sound_low_latency_impl.cpp138 playerState_ = AudioHapticPlayerState::STATE_PREPARED; in PrepareSound()
147 if (playerState_ != AudioHapticPlayerState::STATE_PREPARED && in StartSound()
223 if (playerState_ != AudioHapticPlayerState::STATE_PREPARED && in SetVolume()
242 if (playerState_ != AudioHapticPlayerState::STATE_PREPARED && in SetLoop()
H A Daudio_haptic_sound_normal_impl.cpp126 playerState_ = AudioHapticPlayerState::STATE_PREPARED; in ResetAVPlayer()
211 if (playerState_ != AudioHapticPlayerState::STATE_PREPARED && in SetVolume()
229 if (playerState_ != AudioHapticPlayerState::STATE_PREPARED && in SetLoop()
374 playerState_ = AudioHapticPlayerState::STATE_PREPARED; in HandleStateChangeEvent()
H A Daudio_haptic_player_impl.cpp140 playerState_ = AudioHapticPlayerState::STATE_PREPARED; in Prepare()
/ohos5.0/docs/en/application-dev/media/audio/
H A Daudio-call-development.md63 console.info('audio renderer state is: STATE_PREPARED');
84 …let stateGroup: number[] = [audio.AudioState.STATE_PREPARED, audio.AudioState.STATE_PAUSED, audio.…
85 … { // Rendering can be started only when the AudioRenderer is in the STATE_PREPARED, STATE_PAUSED,…
226 …let stateGroup: number[] = [audio.AudioState.STATE_PREPARED, audio.AudioState.STATE_PAUSED, audio.…
227 … { // Recording can be started only when the AudioCapturer is in the STATE_PREPARED, STATE_PAUSED,…
H A Dusing-audiocapturer-for-recording.md186 …let stateGroup = [audio.AudioState.STATE_PREPARED, audio.AudioState.STATE_PAUSED, audio.AudioState…
187 … { // Recording can be started only when the AudioCapturer is in the STATE_PREPARED, STATE_PAUSED,…
H A Dusing-audiorenderer-for-playback.md277 …let stateGroup = [audio.AudioState.STATE_PREPARED, audio.AudioState.STATE_PAUSED, audio.AudioState…
/ohos5.0/foundation/multimedia/player_framework/interfaces/inner_api/native/system_sound_manager/include/
H A Dringtone_player.h31 STATE_PREPARED, enumerator
H A Dsystem_tone_player.h36 STATE_PREPARED, enumerator
/ohos5.0/foundation/multimedia/player_framework/frameworks/js/metadatahelper/
H A Davmetadatahelper_callback.h31 const std::string STATE_PREPARED = "prepared"; variable
/ohos5.0/foundation/multimedia/player_framework/frameworks/js/avtranscoder/
H A Davtranscoder_napi.h31 const std::string STATE_PREPARED = "prepared"; variable
60 {AVTransCoderState::STATE_PREPARED, {
H A Davtranscoder_napi.cpp45 {AVTransCoderState::STATE_PREPARED, {}},
297 napi->StateCallback(AVTransCoderState::STATE_PREPARED); in GetPrepareTask()
/ohos5.0/foundation/multimedia/player_framework/interfaces/inner_api/native/audio_haptic/include/
H A Daudio_haptic_player.h36 STATE_PREPARED, enumerator
/ohos5.0/foundation/multimedia/player_framework/interfaces/kits/js/
H A Dvideo_recorder_napi.h31 const std::string STATE_PREPARED = "prepared"; variable
/ohos5.0/foundation/multimedia/player_framework/frameworks/native/system_sound_manager/system_tone_player/
H A Dsystem_tone_player_impl.cpp147 systemToneState_ = SystemToneState::STATE_PREPARED; in InitPlayer()
161 systemToneState_ = SystemToneState::STATE_PREPARED; in InitPlayer()
403 systemToneState_ = SystemToneState::STATE_PREPARED; in Prepare()
/ohos5.0/foundation/multimedia/player_framework/frameworks/js/avrecorder/
H A Davrecorder_napi.h35 const std::string STATE_PREPARED = "prepared"; variable
81 {AVRecorderState::STATE_PREPARED, {
H A Davrecorder_napi.cpp404 napi->StateCallback(AVRecorderState::STATE_PREPARED); in GetPrepareTask()
1600 {AVRecorderState::STATE_PREPARED, {}}, in CheckRepeatOperation()
/ohos5.0/foundation/multimedia/player_framework/frameworks/js/avplayer/
H A Davplayer_napi.cpp247 } else if (state == AVPlayerState::STATE_PREPARED) { in PrepareTask()
280 state != AVPlayerState::STATE_PREPARED) { in JsPrepare()
312 if (state == AVPlayerState::STATE_PREPARED || in PlayTask()
352 if (state != AVPlayerState::STATE_PREPARED && in JsPlay()
1448 …bool canSetMute = curState == AVPlayerState::STATE_PREPARED || curState == AVPlayerState::STATE_PL… in JsSetMediaMuted()
1789 bool switchSurface = curState == AVPlayerState::STATE_PREPARED || in JsSetSurfaceID()
2282 if (state == AVPlayerState::STATE_PREPARED || state == AVPlayerState::STATE_PLAYING || in IsControllable()
2293 if (state == AVPlayerState::STATE_INITIALIZED || state == AVPlayerState::STATE_PREPARED || in CanSetPlayRange()
2311 {PLAYER_PREPARED, AVPlayerState::STATE_PREPARED}, in GetCurrentState()
H A Davplayer_napi.h36 const std::string STATE_PREPARED = "prepared"; variable
H A Davplayer_callback.cpp774 stateStr = AVPlayerState::STATE_PREPARED; in IsValidState()
/ohos5.0/foundation/multimedia/player_framework/frameworks/js/system_sound_manager/src/ringtone_player/
H A Dringtone_player_napi.cpp45 {STATE_PREPARED, AVPlayerState::STATE_PREPARED},
/ohos5.0/foundation/multimedia/player_framework/frameworks/js/player/
H A Dvideo_player_napi.cpp36 const std::string STATE_PREPARED = "prepared"; variable
55 result = VideoPlayState::STATE_PREPARED; in GetJSState()
/ohos5.0/foundation/multimedia/player_framework/frameworks/js/recorder/
H A Dvideo_recorder_napi.cpp235 asyncCtx->napi->currentStates_ = VideoRecorderState::STATE_PREPARED; in Prepare()

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