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Searched refs:ShaderInputBuffer (Results 1 – 20 of 20) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/custom/
H A Dshader_input_buffer.cpp22 bool ShaderInputBuffer::Alloc(uint32_t floatSize) in Alloc()
40 const float* ShaderInputBuffer::Map(uint32_t floatSize) const in Map()
53 uint32_t ShaderInputBuffer::FloatSize() const in FloatSize()
58 uint32_t ShaderInputBuffer::ByteSize() const in ByteSize()
63 void ShaderInputBuffer::Delete() in Delete()
72 void ShaderInputBuffer::Update(float *buffer, uint32_t floatSize) in Update()
86 void ShaderInputBuffer::Update(float value, uint32_t index) in Update()
101 bool ShaderInputBuffer::IsValid() const in IsValid()
106 ShaderInputBuffer::~ShaderInputBuffer() in ~ShaderInputBuffer()
H A Dlume_custom_render.cpp251 bool LumeCustomRender::UpdateShaderInputBuffer(const std::shared_ptr<ShaderInputBuffer>& shaderInpu… in UpdateShaderInputBuffer()
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/interfaces/native/node/
H A Dnode_component3d_modifier.cpp35 std::shared_ptr<OHOS::Render3D::ShaderInputBuffer> bufferArray = nullptr; in SetShaderInputBuffer()
37 bufferArray = std::make_shared<OHOS::Render3D::ShaderInputBuffer>(); in SetShaderInputBuffer()
51 std::shared_ptr<OHOS::Render3D::ShaderInputBuffer> bufferArray = nullptr; in ResetShaderInputBuffer()
53 bufferArray = std::make_shared<OHOS::Render3D::ShaderInputBuffer>(); in ResetShaderInputBuffer()
/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/include/custom/
H A Dshader_input_buffer.h25 struct ShaderInputBuffer { struct
27 ShaderInputBuffer() = default;
28 ~ShaderInputBuffer();
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/model/
H A Dmodel_view_ng.h38 void AddShaderInputBuffer(const std::shared_ptr<Render3D::ShaderInputBuffer>& buffer) override;
39 std::optional<std::shared_ptr<Render3D::ShaderInputBuffer>> GetShaderInputBuffer() override;
41 …haderInputBuffer(FrameNode* frameNode, const std::shared_ptr<Render3D::ShaderInputBuffer>& buffer);
H A Dmodel_view_ng.cpp134 void ModelViewNG::AddShaderInputBuffer(const std::shared_ptr<Render3D::ShaderInputBuffer>& buffer) in AddShaderInputBuffer()
139 …ShaderInputBuffer(FrameNode* frameNode, const std::shared_ptr<Render3D::ShaderInputBuffer>& buffer) in AddShaderInputBuffer()
144 std::optional<std::shared_ptr<Render3D::ShaderInputBuffer>> ModelViewNG::GetShaderInputBuffer() in GetShaderInputBuffer()
H A Dmodel_view.h65 … virtual void AddShaderInputBuffer(const std::shared_ptr<Render3D::ShaderInputBuffer>& buffer) = 0;
66 virtual std::optional<std::shared_ptr<Render3D::ShaderInputBuffer>> GetShaderInputBuffer() = 0;
H A Dmodel_paint_property.h206 ModelShaderInputBuffer, std::shared_ptr<Render3D::ShaderInputBuffer>, ShaderInputBuffer,
236 DEFINE_NEEDS_SETUP_FLAG_PROPERTY(ShaderInputBuffer, false, PROPERTY_UPDATE_RENDER);
/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/core/include/lume/custom/
H A Dlume_custom_render.h62 … virtual bool UpdateShaderInputBuffer(const std::shared_ptr<ShaderInputBuffer>& shaderInputBuffer);
113 std::shared_ptr<ShaderInputBuffer> shaderInputBuffer_;
114 ShaderInputBuffer resolutionBuffer_;
/ohos5.0/foundation/arkui/ace_engine/test/unittest/core/pattern/model/
H A Dmodel_test_ng.cpp140 std::shared_ptr<OHOS::Render3D::ShaderInputBuffer> buffer = nullptr;
141 buffer = std::make_shared<OHOS::Render3D::ShaderInputBuffer>();
199 std::shared_ptr<OHOS::Render3D::ShaderInputBuffer> buffer = nullptr;
200 buffer = std::make_shared<OHOS::Render3D::ShaderInputBuffer>();
/ohos5.0/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/models/
H A Dmodel_view_impl.h47 void AddShaderInputBuffer(const RefPtr<OHOS::Render3D::ShaderInputBuffer>& buffer) override;
H A Dmodel_view_impl.cpp143 void ModelViewImpl::AddShaderInputBuffer(const RefPtr<OHOS::Render3D::ShaderInputBuffer>& buffer) {} in AddShaderInputBuffer()
/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/include/
H A Dwidget_adapter.h61 …bool UpdateShaderInputBuffer(const std::shared_ptr<OHOS::Render3D::ShaderInputBuffer>& shaderInput…
H A Di_engine.h74 const std::shared_ptr<OHOS::Render3D::ShaderInputBuffer>& shaderInputBuffer) = 0;
/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/test/
H A D3d_widget_adapter_test.h66 …void UpdateShaderInputBuffer(const std::shared_ptr<ShaderInputBuffer> &shaderInputBuffer) override;
H A D3d_widget_adapter_test.cpp124 void EngineTest::UpdateShaderInputBuffer(const std::shared_ptr<ShaderInputBuffer> &shaderInputBuffe… in UpdateShaderInputBuffer()
/ohos5.0/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/
H A Djs_sceneview.cpp427 std::shared_ptr<OHOS::Render3D::ShaderInputBuffer> buffer = nullptr; in JsShaderInputBuffer()
430 buffer = std::make_shared<OHOS::Render3D::ShaderInputBuffer>(); in JsShaderInputBuffer()
/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/src/
H A Dwidget_adapter.cpp148 bool WidgetAdapter::UpdateShaderInputBuffer(const std::shared_ptr<OHOS::Render3D::ShaderInputBuffer in UpdateShaderInputBuffer()
/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/core/include/lume/
H A Dlume_common.h141 …void UpdateShaderInputBuffer(const std::shared_ptr<OHOS::Render3D::ShaderInputBuffer>& shaderInput…
/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/
H A Dlume_common.cpp382 void LumeCommon::UpdateShaderInputBuffer(const std::shared_ptr<OHOS::Render3D::ShaderInputBuffer>& … in UpdateShaderInputBuffer()