Searched refs:ShaderStateResult (Results 1 – 4 of 4) sorted by relevance
29 struct ShaderStateResult { in RENDER_BEGIN_NAMESPACE() struct33 void ParseSingleState(const CORE_NS::json::value& jsonData, ShaderStateResult& ssr); in RENDER_BEGIN_NAMESPACE()34 …lags(const CORE_NS::json::value& jsonData, GraphicsStateFlags& stateFlags, ShaderStateResult& ssr); in RENDER_BEGIN_NAMESPACE()35 ShaderStateResult LoadStates(const CORE_NS::json::value& jsonData); in RENDER_BEGIN_NAMESPACE()
34 ShaderStateLoaderUtil::ShaderStateResult LoadImpl(const string_view jsonString) in LoadImpl()38 ShaderStateLoaderUtil::ShaderStateResult ssr = ShaderStateLoaderUtil::LoadStates(json); in LoadImpl()41 …return ShaderStateLoaderUtil::ShaderStateResult { ShaderStateLoader::LoadResult { "Invalid json fi… in LoadImpl()65 ShaderStateLoaderUtil::ShaderStateResult ssr = RENDER_NS::LoadImpl(string_view(raw)); in Load()
265 …Flags(const CORE_NS::json::value& jsonData, GraphicsStateFlags& stateFlags, ShaderStateResult& ssr) in ParseStateFlags()270 void ParseSingleState(const json::value& jsonData, ShaderStateResult& ssr) in ParseSingleState()323 ShaderStateResult LoadStates(const json::value& jsonData) in LoadStates()325 ShaderStateResult ssr; in LoadStates()
41 ShaderStateLoaderUtil::ShaderStateResult ssr; in LoadState()