Searched refs:arrayOffset (Results 1 – 7 of 7) sorted by relevance
132 for (uint32_t idx = desc.arrayOffset; idx < maxArrayCount; ++idx) { in InitFillBindings()135 vec[idx].arrayOffset = 0; in InitFillBindings()166 res.arrayOffset = bufferIdx.arrayCount; in InitFillBindings()179 res.arrayOffset = imageIdx.arrayCount; in InitFillBindings()191 res.arrayOffset = samplerIdx.arrayCount; in InitFillBindings()302 const uint32_t arrayOffset = buffers_[bind.resourceIndex].arrayOffset; in BindBuffers() local307 PLUGIN_ASSERT((arrayOffset + maxCount - 1) <= buffers_.size()); in BindBuffers()410 const uint32_t arrayOffset = images_[bind.resourceIndex].arrayOffset; in BindImages() local413 PLUGIN_ASSERT((arrayOffset + maxCount - 1) <= images_.size()); in BindImages()495 const uint32_t arrayOffset = samplers_[bind.resourceIndex].arrayOffset; in BindSamplers() local[all …]
146 uint32_t arrayOffset { 0 };162 uint32_t arrayOffset { 0 };176 uint32_t arrayOffset { 0 };
87 uint32_t arrayOffset { 0U }; in RENDER_BEGIN_NAMESPACE()
234 … descSetRes.bindings[idx].arrayoffset = descSetBindingRes.buffers[ref.resourceIndex].arrayOffset; in ShaderPipelineBinder()236 … descSetRes.bindings[idx].arrayoffset = descSetBindingRes.images[ref.resourceIndex].arrayOffset; in ShaderPipelineBinder()238 … descSetRes.bindings[idx].arrayoffset = descSetBindingRes.samplers[ref.resourceIndex].arrayOffset; in ShaderPipelineBinder()615 rb.arrayOffset = resBinding.arrayoffset; in GetResourceBinding()
1952 const uint32_t arrayOffset = ref.arrayOffset; in UpdateCommandListDescriptorSets() local1953 PLUGIN_ASSERT((arrayOffset + descriptorCount - 1) <= buffers.size()); in UpdateCommandListDescriptorSets()1959 (idx == 0) ? ref.resource : buffers[arrayOffset + idx - 1].resource; in UpdateCommandListDescriptorSets()1989 (idx == 0) ? ref.resource : buffers[arrayOffset + idx - 1].resource; in UpdateCommandListDescriptorSets()2028 const uint32_t arrayOffset = ref.arrayOffset; in UpdateCommandListDescriptorSets() local2029 PLUGIN_ASSERT((arrayOffset + descriptorCount - 1) <= images.size()); in UpdateCommandListDescriptorSets()2032 … const BindableImage& bRes = (idx == 0) ? ref.resource : images[arrayOffset + idx - 1].resource; in UpdateCommandListDescriptorSets()2083 const uint32_t arrayOffset = ref.arrayOffset; in UpdateCommandListDescriptorSets() local2084 PLUGIN_ASSERT((arrayOffset + descriptorCount - 1) <= samplers.size()); in UpdateCommandListDescriptorSets()2087 …const BindableSampler& bRes = (idx == 0) ? ref.resource : samplers[arrayOffset + idx - 1].resource; in UpdateCommandListDescriptorSets()
1451 const uint32_t arrayOffset = ref.arrayOffset; in HandleDescriptorSets() local1452 PLUGIN_ASSERT((arrayOffset + descriptorCount - 1) <= buffers.size()); in HandleDescriptorSets()1455 const auto& bRes = (idx == 0) ? ref : buffers[arrayOffset + idx - 1]; in HandleDescriptorSets()1467 const uint32_t arrayOffset = ref.arrayOffset; in HandleDescriptorSets() local1468 PLUGIN_ASSERT((arrayOffset + descriptorCount - 1) <= images.size()); in HandleDescriptorSets()1471 const auto& bRes = (idx == 0) ? ref : images[arrayOffset + idx - 1]; in HandleDescriptorSets()
2060 return data.buffers[res.resourceIndex].arrayOffset; in ProcessBindings()2062 return data.images[res.resourceIndex].arrayOffset; in ProcessBindings()2064 return data.samplers[res.resourceIndex].arrayOffset; in ProcessBindings()2069 const uint32_t arrayOffset = hasArrOffset ? GetArrayOffset(data, res) : 0; in ProcessBindings() local2071 const uint32_t resIdx = (index == 0) ? res.resourceIndex : (arrayOffset + index - 1); in ProcessBindings()